Shop Offers

Welcome! Here you can exchange items, outfits and mounts for Points obtained by donations or earned in-game.

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Item: Image: Count: Points:
Tibia Coins - They are needed to shop products in rookgaardtles.com/shop.php, including fabulous mounts, classy outfits, name or gender change. img 1x 1
Tibia Coins - They are needed to shop products in rookgaardtles.com/shop.php, including fabulous mounts, classy outfits, name or gender change. img 5x 5
Tibia Coins - They are needed to shop products in rookgaardtles.com/shop.php, including fabulous mounts, classy outfits, name or gender change. img 10x 10
Tibia Coins - They are needed to shop products in rookgaardtles.com/shop.php, including fabulous mounts, classy outfits, name or gender change. img 25x 25
Tibia Coins - They are needed to shop products in rookgaardtles.com/shop.php, including fabulous mounts, classy outfits, name or gender change. img 50x 50
Tibia Coins - They are needed to shop products in rookgaardtles.com/shop.php, including fabulous mounts, classy outfits, name or gender change. img 75x 75
Tibia Coins - They are needed to shop products in rookgaardtles.com/shop.php, including fabulous mounts, classy outfits, name or gender change. img 100x 100
Change Gender Rune. Enables you to use !changegender command once. Type !changegender to switch gender. img 1x 5
Rename Scroll. Enables you to use !rename command once. Type !rename CurrentName, NewName to change your name. You may also use !rename gen to generate a random suggested name. img 1x 5
Scroll of Wisdom (%50 Xp). The knowledge within this scroll will boost your experience for one hour. img 10x 20
Scroll of Wisdom (%50 Xp). The knowledge within this scroll will boost your experience for one hour. img 5x 10
Scroll of Wisdom (%50 Xp). The knowledge within this scroll will boost your experience for one hour. img 1x 2
Scroll of Experience Ascencion (%100 Xp). It is inscribed with faintly glowing ink and sealed with the letter F. The knowledge within this scroll will boost your experience for twenty four hours. img 1x 12
Scroll of Skill Ascencion (+3 Skills). It is inscribed with faintly glowing ink and sealed with the letter F. The knowledge within this scroll will boost your skills for twenty four hours. img 1x 8
Common Present Box. Use it to get a common surprise present. img 1x 2
Rare Present Box. Use it to get a rare surprise present. img 1x 40
Special Present Box. Use it to get an extremely rare special surprise present. img 1x 200
Small Health Potion. It heals 60 to 90 hitpoints. img 100x 1
Antidote Potion. It cures poisoned targets. img 100x 1
Health Potion. It heals 125 to 175 hitpoints. img 100x 1
Mana Potion. It regenerates 75 to 125 manapoints. img 100x 1
Strong Health Potion. It heals 250 to 350 hitpoints. This potion can only be consumed by knights and paladins of level 50 or higher. img 100x 1
Strong Mana Potion. It regenerates 115 to 185 manapoints. This potion can only be consumed by players of level 50 or higher. img 100x 1
Great Health Potion. It heals 425 to 575 hitpoints. This potion can only be consumed by knights of level 80 or higher. img 100x 1
Great Mana Potion. It regenerates 150 to 200 manapoints. This potion can only be consumed by sorcerers, druids and paladins of level 80 or higher. img 100x 1
Great Spirit Potion. Heals around 300 hp and 150 manapoints simultaneously. This potion can only be consumed by paladins of level 80 or higher. img 100x 1
Ultimate Health Potion. It heals 650 to 850 hitpoints. This potion can only be consumed by knights of level 130 or higher. img 100x 1
Ultimate Mana Potion. It regenerates 425 to 575 manapoints. This potion can only be consumed by sorcerers and druids of level 130 or higher. img 100x 1
Ultimate Spirit Potion. Heals around 420 hp and 250 mana points simultaneously. This potion can only be consumed by paladins of level 130 or higher. img 100x 1
Supreme Health Potion. It heals 875 to 1125 hitpoints. This potion can only be consumed by knights of level 200 or higher. img 100x 1
Disintegrate Rune. Destroys movable objects. It can only be used by knights, paladins, sorcerers, druids with level 21 and magic level 4 or higher. img 100x 1
Antidote Rune. It cures poisoned targets. It can only be used by knights, paladins, sorcerers, druids with level 15 or higher. img 100x 1
Fireball Rune. Shoots a fire attack. It can only be used by knights, paladins, sorcerers, druids with level 27 and magic level 4 or higher. img 100x 1
Icicle Rune. Shoots an ice attack. It can only be used by knights, paladins, sorcerers, druids with level 28 and magic level 4 or higher. img 100x 1
Stone Shower Rune. Shoots an earth area attack. It can only be used by knights, paladins, sorcerers, druids with level 28 and magic level 4 or higher. img 100x 1
Thunderstorm Rune. Shoots an energy area attack. It can only be used by knights, paladins, sorcerers, druids with level 28 and magic level 4 or higher. img 100x 1
Avalanche Rune. Shoots an ice area attack. It can only be used by knights, paladins, sorcerers, druids with level 30 and magic level 4 or higher. img 100x 1
Great Fireball Rune. Shoots a fire area attack. It can only be used by knights, paladins, sorcerers, druids with level 30 and magic level 4 or higher. img 100x 1
Intense Healing Rune. Heals target. It can only be used by knights, paladins, sorcerers, druids with level 15 and magic level 1 or higher. img 100x 1
Magic Wall Rune. Creates a magic wall. It can only be used by knights, paladins, sorcerers, druids with level 32 and magic level 9 or higher. img 100x 1
Sudden Death Rune. Shoots a powerful death damage attack. It can only be used by knights, paladins, sorcerers, druids with level 45 and magic level 15 or higher. img 100x 1
Wild Growth Rune. Cast a tree which blocks the way. It can only be used by druids with level 27 and magic level 8 or higher. img 100x 1
Ultimate Healing Rune. Heals the target a large amount of HP. It can only be used by knights, paladins, sorcerers, druids with level 24 and magic level 4 or higher. img 100x 1
Paralyse Rune. Paralyses target. It can only be used by druids with level 54 and magic level 18 or higher. img 100x 1
Small Stone (Atk:5). img 100x 1
Arrow (Atk:25). img 100x 1
Burst Arrow (Atk:27). img 100x 1
Sniper Arrow (Atk:28). It can only be wielded properly by players of level 20 or higher. img 100x 1
Tarsal Arrow (Atk:33). It can only be wielded properly by players of level 30 or higher. img 100x 1
Crystalline Arrow (Atk:65). It can only be wielded properly by players of level 90 or higher. img 100x 1
Holy Arrow (Atk:65). It can only be wielded properly by players of level 150 or higher. img 100x 1
Bolt (Atk:30). img 100x 1
Piercing Bolt (Atk:33). It can only be wielded properly by players of level 30 or higher. img 100x 1
Power Bolt (Atk:40). It can only be wielded properly by players of level 55 or higher. img 100x 1
Drill Bolt (Atk:56). It can only be wielded properly by players of level 70 or higher. img 100x 1
Prismatic Bolt (Atk:66). It can only be wielded properly by players of level 90 or higher. img 100x 1
Infernal Bolt (Atk:65). It can only be wielded properly by players of level 150 or higher. img 100x 1
Throwing Knife (Atk:25). img 100x 1
Throwing Star (Atk:30). img 100x 1
Assassin Star (Atk:65). It can only be wielded properly by players of level 80 or higher. img 100x 1
Sopa de Macaco 'Uma Delicia'. Full Stamina Regeneration. img 1x 2
Carnita Asada 'Se va a hacer? O no se va a hacer?'. Makes you full for one hour. img 1x 1
Rotworm Stew. It will heal you completely. img 1x 1
Hydra Tongue Salad. It will cure you of all negative conditions. img 1x 1
Roasted Dragon Wings. It will boost your shielding skill by 10 for one hour. img 1x 1
Tropical Fried Terror Bird. It will boost your Magic Level by 5 for one hour. img 1x 1
Banana Chocolate Shake. Its actual status changes are currently unknown, if it has any at all. img 1x 1
Veggie Casserole. It will boost your Melee skills by 10 for one hour. img 1x 1
Filled Jalapeño Peppers. It will boost your speed by 100 levels for one hour. img 1x 1
Blessed Steak. It will refill your mana completely. img 1x 1
Carrot Cake. It will boost your Distance Fighting skill by 10 for one hour. img 1x 1
Northern Fishburger. It will boost your fishing skill by 50 for one hour. img 1x 1
Coconut Shrimp Bake. It will boost your underwater speed by 300 speed levels for 24 hours. img 1x 1
Pot of Blackjack. It heals 5000 hp instantly. img 1x 1
Demonic Candyball. It has six random effects. img 3x 3
Sweet Mangonaise Elixir. Drinking this elixir will create 10 copies of the ring you are wearing. img 1x 3
Soulberry. Full Soul Points Regeneration img 1x 3
Sopa de Macaco 'Uma Delicia'. Full Stamina Regeneration. img 5x 10
Carnita Asada 'Se va a hacer? O no se va a hacer?'. Makes you full for one hour. img 5x 5
Rotworm Stew. It will heal you completely. img 5x 5
Hydra Tongue Salad. It will cure you of all negative conditions. img 5x 5
Roasted Dragon Wings. It will boost your shielding skill by 10 for one hour. img 5x 5
Tropical Fried Terror Bird. It will boost your Magic Level by 5 for one hour. img 5x 5
Banana Chocolate Shake. Its actual status changes are currently unknown, if it has any at all. img 5x 5
Veggie Casserole. It will boost your Melee skills by 10 for one hour. img 5x 5
Filled Jalapeño Peppers. It will boost your speed by 100 levels for one hour. img 5x 5
Blessed Steak. It will refill your mana completely. img 5x 5
Carrot Cake. It will boost your Distance Fighting skill by 10 for one hour. img 5x 5
Northern Fishburger. It will boost your fishing skill by 50 for one hour. img 5x 5
Coconut Shrimp Bake. It will boost your underwater speed by 300 speed levels for 24 hours. img 5x 5
Pot of Blackjack. It heals 5000 hp instantly. img 5x 5
Demonic Candyball. It has six random effects. img 15x 45
Sweet Mangonaise Elixir. Drinking this elixir will create 10 copies of the ring you are wearing. img 5x 15
Soulberry. Full Soul Points Regeneration img 5x 15
Life Apple. Forbidden fruit from Eden's garden. It restores all your health points insthead of dying, but it's consumed in use. It does not work if you are in PVP combat or have a skull mark. img 1x 25
Amulet of loss. Prevents item loss caused by dying, but breaks upon dying. It does not has effect if you have a red or black skull mark. img 1x 1
Health Potion Cask. Refills your empty potion flasks with health potion fluid as many times as you want. It weighs 250.00 oz. img 1x 25
Strong Health Potion Cask. Refills your empty potion flasks with strong health potion fluid as many times as you want. It weighs 500.00 oz. img 1x 50
Great Health Potion Cask. Refills your empty potion flasks with great health potion fluid as many times as you want. It weighs 750.00 oz. img 1x 75
Ultimate Health Potion Cask. Refills your empty potion flasks with ultimate health potion fluid as many times as you want. It weighs 1000.00 oz. img 1x 100
Supreme Health Potion Cask. Refills your empty potion flasks with supreme health potion fluid as many times as you want. It weighs 1250.00 oz. img 1x 125
Mana Potion Cask. Refills your empty potion flasks with mana potion fluid as many times as you want. It weighs 250.00 oz. img 1x 25
Strong Mana Potion Cask. Refills your empty potion flasks with strong mana potion fluid as many times as you want. It weighs 500.00 oz. img 1x 50
Great Mana Potion Cask. Refills your empty potion flasks with great mana potion fluid as many times as you want. It weighs 750.00 oz. img 1x 75
Ultimate Mana Potion Cask. Refills your empty potion flasks with ultimate mana potion fluid as many times as you want. It weighs 1000.00 oz. img 1x 100
Great Spirit Potion Cask. Refills your empty potion flasks with great spirit potion fluid as many times as you want. It weighs 750.00 oz. img 1x 75
Ultimate Spirit Potion Cask. Refills your empty potion flasks with ultimate spirit potion fluid as many times as you want. It weighs 750.00 oz. img 1x 75
Board Trainer Package. (Melee, Distance). It lasts for one hour. img 1x 1
Dummy Trainer Package. (Melee, Distance). It lasts for one hour. img 1x 1
Dummy Trainer Package With Razors. (Melee, Distance and Shielding). It lasts for one hour. img 1x 1
Tears of the Oracle. (Shielding and Magic). Summons a Holy Servant. It lasts for one hour. img 1x 1
Great Gospel. (Melee, Distance, Shielding and Magic). Summons The Oracle. It lasts for one hour. img 1x 5
Green Backpack from Ab'dendriel (Vol:20). img 1x 1
Yellow Backpack from Darashia (Vol:20). img 1x 1
Red Backpack from Venore (Vol:20). img 1x 1
Purple Backpack from Carlin (Vol:20). img 1x 1
Blue Backpack from Edron (Vol:20). img 1x 1
Grey Backpack from Kazordoon (Vol:20). img 1x 1
Golden Backpack from Ankrahmun (Vol:20). img 1x 1
Orange Backpack from Thais (Vol:20). img 1x 1
Camouflage Backpack from Port Hope (Vol:20). img 1x 1
Beach Backpack from Liberty Bay (Vol:20). img 1x 1
Fur Backpack from Svargrond (Vol:20). img 1x 1
Brocade Backpack from Yalahar (Vol:20). img 1x 1
Expedition Backpack from Farmine (Vol:20). img 1x 1
Pirate Backpack (Vol:20). img 1x 1
Backpack of Holding (Vol:24). img 1x 5
Jewelled Backpack (Vol:22). img 1x 2
Demon Backpack (Vol:20). img 1x 1
Moon Backpack (Vol:20). img 1x 1
Crown Backpack (Vol:20). img 1x 1
Dragon Backpack (Vol:20). img 1x 1
Minotaur Backpack (Vol:20). img 1x 1
Deepling Backpack (Vol:20). img 1x 1
Buggy Backpack (Vol:20). img 1x 1
Mushroom Backpack (Vol:20). img 1x 1
Crystal Backpack (Vol:20). img 1x 1
Pannier Backpack (Vol:20). img 1x 1
Feedbag (Vol:20). img 1x 1
Glooth Backpack (Vol:20). img 1x 1
Wolf Backpack (Vol:20). img 1x 1
Energetic Backpack (Vol:24). img 1x 5
Pillow Backpack (Vol:24). img 1x 5
Book Backpack (Vol:22). img 1x 2
Winged Backpack (Vol:24). img 1x 5
Ghost Backpack (Vol:26). img 1x 8
Raccoon Backpack (Vol:20). img 1x 1
Quiver (Vol:20). It can only be wielded properly by paladins and players without vocation. img 1x 1
Blue Quiver (Vol:24). It can only be wielded properly by paladins. img 1x 5
Jungle Quiver (Vol:28). It can only be wielded properly by paladins of level 150 or higher. img 1x 10
Green Bag from Ab'dendriel (Vol:8). img 1x 1
Yellow Bag from Darashia (Vol:8). img 1x 1
Red Bag from Venore (Vol:8). img 1x 1
Purple Bag from Carlin (Vol:8). img 1x 1
Blue Bag from Edron (Vol:8). img 1x 1
Grey Bag from Kazordoon (Vol:8). img 1x 1
Goloden Bag from Ankrahmun (Vol:8). img 1x 1
Orange Bag from Thais (Vol:8). img 1x 1
Camouflage Bag from Port Hope (Vol:8). img 1x 1
Beach Bag from Liberty Bay (Vol:8). img 1x 1
Fur Bag from Svargrond (Vol:8). img 1x 1
Brocade Bag from Yalahar (Vol:8). img 1x 1
Expedition Bag from Farmine (Vol:8). img 1x 1
Pirate Bag (Vol:8). img 1x 1
Blossom Bag (Vol:24). img 1x 5
Bottomless Bag (Vol:28). This strange bag can hold much more objects than a normal bag. img 1x 10
Sneaky Stabber of Eliteness. Can be used as Rope, Shovel, Pick, Machete, Scythe, Sickle and Obsidian Knife but not as a melee weapon to destroy objects or use on creatures. img 1x 10
Squeezing Gear of Girlpower. Can be used as Rope, Shovel, Pick, Machete, Hoe and Clippers, but not as a melee weapon to destroy objects or use on creatures. img 1x 10
Whacking Driller of Fate. Can be used as Rope, Shovel, Pick, Machete, Crowbar, Saw and Lumberjack Axe but not as a melee weapon to destroy objects or use on creatures. img 1x 10
Lock Pick. It can be used to force locked doors open. img 10x 1
Obdidian Knife. Used to skin creatures. img 1x 3
Lumberjack Axe. Used to cut down trees to obtain wood. img 1x 3
Dwarven Pickaxe. A pick for mining that will never break. img 1x 3
Mechanical Fishing Rod. Allows you to fish rare kind of fishes and other sea trash. img 1x 3
Portable Hole. Creates an escape hole to the Temple. img 1x 3
House Contract. Use it to teleport you back to your house. (Only works in protection zone) img 1x 6
Alchemist's Oil. 'Use' the Alchemist's Oil to change either a stack of 100 gold pieces into 1 platinum coin, or a stack of 100 platinum coins into 1 crystal coin. It comes in handy when you need capacity and your bags are packed with gold. It will never break. img 1x 50
Soul Contract. A contract in which Knightmare has sold his soul to whoever owns in exchange of their memories. img 1x 10
Quetzal Flute. A flute used by aboriginal people to whorship Quezacotl. It has four hundred diferent sounds. img 1x 10
Frost Charm. It is a relic from Svarground containing the power of Shiva. Very effective againts evil. img 1x 10
Eternal Flames. Flames born to control the fury of Ifrit. img 1x 10
Sacred Earth. This clay has been dug from sacred ground. A part of Titan lives within. img 1x 10
Leviathan's Amulet. It holds the last breath of Leviathan. img 1x 25
Fleshy Bone. Cerberus' favorite yummy treat. img 1x 25
Angelwing Feather. It belonged once to Alexander's wings. img 1x 25
Dragon Crystal. It bears a charming light on the inside. Allows you to control Bahamut. img 1x 25
Devil Whistle. Summons an Innocent Devil to trade supplies with you in any place. img 1x 75
Devil Bell. Upgrades your Innocent Devil into a Malicious Devil. Allows you to trade items for cheaper price at any place, you can also sell your loot. img 1x 100
Horn of Sundering. Upgrades your Malicious Devil into a Haggler Devil. Allows you to trade items for cheaper price at any place, you can also sell your loot for higher price. img 1x 500
Faerie Card. Summons Faerie Familiar. img 1x 1
Ghost Card. Summons Ghost Familiar. img 1x 1
Bat Card. Summons Bat Familiar. img 1x 1
Devil Card. Summons Devil Familiar. img 1x 1
Sword Card. Summons Sword Familiar. img 1x 1
Strange Red Powder. It may have mysterious effects. img 1x 2
Strange Blue Powder. It may have mysterious effects. img 1x 25
Enchanted Pendulet. (Arm:2, distance fighting +3, protection physical +5%, energy +18%). It can only be wielded properly by paladins of level 180 or higher. img 1x 25
Enchanted Sleep Shawl. (Arm:3, distance fighting +3, protection physical 7%, earth +24%). It can only be wielded properly by paladins of level 180 or higher. img 1x 25
Enchanted Blister Ring (protection fire +6%) that is brand-new. It can only be wielded properly by players of level 220 or higher. img 1x 25
Ring of souls (protection physical +2%, life drain +10%) that is brand-new. It can only be wielded properly by players of level 200 or higher. img 1x 25
Bone Fiddle (protection life drain +5%). img 1x 10
Moon Mirror (protection death +5%). img 1x 10
Starlight Vial (protection mana drain +5%). img 1x 10
Sun Catcher (protection fire +5%). img 1x 10
Thunder Rune. An ancient rune born of Quezacotl's thunderstorm. It will never break. img 1x 100
Frostbite Rune. An ancient rune made with the diamond dust of Shiva. It will never break. img 1x 100
Firlefanz. It can be thrown as bow ammunition. It will never break. img 1x 100
Rainbow Shield (Def:30). It can only be wielded properly by knights of level 100 or higher. img 1x 100
Shield of Honour (Def:33). A mighty shield awarded by the gods of Tibia. It can only be wielded properly by players without vocation of level 100 or higher. img 1x 100
Headache Pill. Known as the 'amnesia greens'. It cures schizophrenia for 20 hours and other mental conditions. img 1x 2
Diana's Brain. A corrupted brain filled with hatred and anxiety. Use it to obtain all available the God Summons. img 1x 500
Diana's Heart. A rotten heart in moral bankruptcy. Use it to max the level of all of your God Summons. img 1x 500
Fisherman's Hat. (Fishing+ 100). It grants luck when fishing. img 1x 90
Crest of the Deep Seas. (Arm:7, speed +5, protection ice +5%). Enables underwater exploration. It can only be wielded properly by players of level 80 or higher. img 1x 20
Fishtail (Speed +300). It boost speed only while diving. img 1x 20
Boots of Waterwalking. It can only be wielded properly by players of level 50 or higher. Allows you to walk in water. img 1x 25
Firewalker Boots. It can only be wielded properly by players of level 75 or higher. Allows you to walk in lava. img 1x 25
Godslayer (Atk:57 +50% Holy, Def:29+5 sword fighting +6, protection holy +9%, powerful vampirism, powerful void). It can only be wielded properly by players of level 100 or higher. It is imbued with absolute virtue. Summons the Sword Familiar. img 1x 1200
God's Gospel (Def:43 magic level +4, shielding +4, protection physical +10%). It can only be wielded properly by players of level 100 or higher. Gospel of the final days when all will be revealed. img 1x 600
Necklace of God (fist fighting +8, club fighting +8, sword fighting +8, axe fighting +8, distance fighting +8, shielding +8, fishing +8, magic level +8, speed +10). It can only be wielded properly by players of level 100 or higher. Grants the highest boost to your skills. img 1x 600
God's Ring (faster regeneration). It can only be wielded properly by players of level 100 or higher. It may save you from dying with It's regeneration power. img 1x 600
Holy Handkerchief (Arm:3). It can only be wielded properly by players of level 100 or higher. It restores soul points once per day. img 1x 600
Mask of Beyond (Arm:13, protection physical +5%). It can only be wielded properly by players of level 100 or higher. Enables underwater exploration. Strongest of all head gear. It restores the stamina once per week. img 1x 600
God's Garb (Arm:21, fist fighting +4, club fighting +4, sword fighting +4, axe fighting +4, distance fighting +4, shielding +4, fishing +4, magic level +4, protection physical +5%, energy +5%, earth +5%, fire +5%, life drain +5%, mana drain +5%, ice +5%, holy +5%, death +5%). It can only be wielded properly by players of level 100 or higher. Strongest of all armor. img 1x 600
God's Greaves (Arm:12, fist fighting +4, club fighting +4, sword fighting +4, axe fighting +4, distance fighting +4, shielding +4, fishing +4, magic level +4, protection physical +5%, energy +5%, earth +5%, fire +5%, life drain +5%, mana drain +5%, ice +5%, holy +5%, death +5%). It can only be wielded properly by players of level 100 or higher. Strongest of all greaves. img 1x 600
God's Shoes (Arm:5, Speed +40). It can only be wielded properly by players of level 100 or higher. Enables walking in water and lava. It grants the highest speed boost. img 1x 600
Sword Familiar (Atk:56 +50% Holy, Def:29+5 sword fighting +5, protection death +8%, powerful vampirism, powerful void). It can only be wielded properly by players of level 100 or higher. Sentient sword familiar. It is imbued with dark power. Summons the Sword Familiar. img 1x 600
Sword Familiar (Atk:49 +50% Holy, Def:27+3 sword fighting +3). It can only be wielded properly by players of level 100 or higher. Sentient sword familiar. It's sharp blade is tempered. Summons the Sword Familiar. Suitable for any vocation. You can power up this special sword. img 1x 175
Sword Familiar (Atk:48, Def:35+3, sword fighting +2). It can only be wielded properly by players of level 80 or higher. Sentient sword familiar. It's sharp blade is tempered. Summons the Sword Familiar. Suitable for any vocation. You can power up this special sword. img 1x 125
Paco's Sword (Atk:18, Def:10+1, sword fighting +1). It can only be wielded properly by players of level 20 or higher. Mother's family heirloom. Its rusty blade is very notchy. Summons the Sword Familiar. Suitable for any vocation. You can power up this special sword. img 1x 100
Paco's Bow (Range:7, Atk +4, Hit% +7, distance fighting +3). (two hands). It can only be wielded properly by players of level 90 or higher. The soul of Virgilia sleeps within this magical bow. Use it to conjure 100 arrows suitable for your level. img 1x 100
Oak Spear (Atk:25). A spear made of demon oak wood. It will never break. img 1x 100
Red Quiver (Vol: 40 distance +4). It has many secret slots for extra storage. It can only be wielded properly by paladins. img 1x 100
Security Blanket (club, sword, axe and shielding +4). It helps againts pshycological insecurities. It can only be wielded properly by knights. img 1x 100
Ancient Rune (magic level +4). This rune vibrates with ancient powers. It can only be wielded properly by sorcerers and druids. img 1x 100
Jamay Hat (Arm:2, magic level +5). It can only be wielded properly by players of level 90 or higher. A memento from the old good times. You can 'Use' this magical hat every 6 hours to trigger a random raid in server. (Need to be stored in a house for cooldown) img 1x 100
The Queen of the Hurt (powerful vampirism, powerful void, magic level +2). It can only be wielded properly by sorcerers and druids of level 90 or higher. It is the wand of the Dark World Queen. img 1x 100
Soulcutter (Atk:53 + 80% Death, Def:32 +3, sword fighting +5). (one hand). It can only be wielded properly by knights of level 400 or higher. img 1x 50
Soulshredder (Atk:57 + 80% Ice, Def:35, sword fighting +5). (two hands). It can only be wielded properly by knights of level 400 or higher. img 1x 50
Soulbiter (Atk:53 + 80% Death, Def:32 +3, axe fighting +5). (one hand). It can only be wielded properly by knights of level 400 or higher. img 1x 50
Souleater (Atk:57 + 80% Ice, Def:34, axe fighting +5). (two hands). It can only be wielded properly by knights of level 400 or higher. img 1x 50
Soulcrusher (Atk:52 + 80% Ice, Def:33 +3, club fighting +5). (one hand). It can only be wielded properly by knights of level 400 or higher. img 1x 50
Soulmaimer (Atk:57 + 80% Energy, Def:35, club fighting +5). (two hands). It can only be wielded properly by knights of level 400 or higher. img 1x 50
Soulpiercer (Atk+9, Hit%+6, distance fighting +4, protection death +7%). (two hands). It can only be wielded properly by paladins of level 400 or higher. img 1x 50
Soultainter (magic level +5, protection death +12%). (one hand). It can only be wielded properly by sorcerers of level 400 or higher. img 1x 50
Soulhexer (magic level +5, protection ice +12%). (one hand). It can only be wielded properly by druids of level 400 or higher. img 1x 50
Soulshanks (Arm:10, magic level +3, protection death +10%). It can only be wielded properly by sorcerers of level 400 or higher. img 1x 50
Soulstrider (Arm:10, magic level +3, protection fire +10%). It can only be wielded properly by druids of level 400 or higher. img 1x 50
Soulshell (Arm:18, distance fighting +4, protection physical +3%, fire +15%). It can only be wielded properly by paladins of level 400 or higher. img 1x 50
Soulmantle (Arm:17, magic level +4, protection physical +4%). It can only be wielded properly by sorcerers of level 400 or higher. img 1x 50
Soulshroud (Arm:17, magic level +4, protection death +10%). It can only be wielded properly by druids of level 400 or higher. img 1x 50
Pair of Soulwalkers (Arm:4, sword fighting +1, club fighting +1, axe fighting +1, speed +15, protection physical +7%, fire +5%). It can only be wielded properly by knights of level 400 or higher. img 1x 50
Pair of Soulstalkers (Arm:3, distance fighting +1, speed +20, protection physical +5%). It can only be wielded properly by paladins of level 400 or higher. img 1x 50
Soulbastion (Def:42, protection physical +10%, death +10%). It can only be wielded properly by knights of level 400 or higher. img 1x 50
Falcon Circlet (Arm:8, magic level +2, protection fire +9%). It can only be wielded properly by sorcerers and druids of level 300 or higher. img 1x 45
Falcon Coif (Arm:10, distance fighting +2, shielding +2, protection physical +3%, fire +10%). It can only be wielded properly by knights and paladins of level 300 or higher. img 1x 45
Falcon Rod (magic level +3, protection energy +8%). (one hand). It can only be wielded properly by druids of level 300 or higher. img 1x 45
Falcon Wand (magic level +3, protection fire +8%). (one hand). It can only be wielded properly by sorcerers of level 300 or higher. img 1x 45
Falcon Bow (Atk+7, Hit%+5, distance fighting +2, protection fire +5%). (two hands). It can only be wielded properly by paladins of level 300 or higher. img 1x 45
Falcon Plate (Arm:18, shielding +4, protection physical +12%). It can only be wielded properly by knights of level 300 or higher. img 1x 45
Falcon Greaves (Arm:10, distance fighting +3, sword fighting +3, club fighting +3, axe fighting +3, protection physical +7%, ice +7%). It can only be wielded properly by knights and paladins of level 300 or higher. img 1x 45
Falcon Shield (Def:39, protection physical +6%, fire +10%). It can only be wielded properly by knights and paladins of level 300 or higher. img 1x 45
Falcon Longsword (Atk:56, Def:34, sword fighting +4, protection earth +10%). (two hands). It can only be wielded properly by knights of level 300 or higher. img 1x 45
Falcon Battleaxe (Atk:57 + 50% Energy, Def:33, axe fighting +4, protection energy +12%). (two hands). It can only be wielded properly by knights of level 300 or higher. img 1x 45
Falcon Mace (Atk:52 + 50% Energy, Def:33 +3, club fighting +3, protection energy +7%). (one hand). It can only be wielded properly by knights of level 300 or higher. img 1x 45
Lion Hammer (Atk:53 + 50% Earth, Def:31 +2, club fighting +3). (one hand). It can only be wielded properly by knights of level 270 or higher. img 1x 35
Lion Axe (Atk:53 + 50% Earth, Def:31 +2, axe fighting +3). (one hand). It can only be wielded properly by knights of level 270 or higher. img 1x 35
Lion Amulet (Arm:3, protection physical +3%, ice +7%). It can only be wielded properly by players of level 230 or higher. he heraldic animal of the Order of the Lion is emblazoned on this imposing amulet. It is worn with pride by true knights of the lion. img 1x 35
Lion Plate (Arm:17, sword fighting +3, club fighting +3, axe fighting +3, protection physical +6%). It can only be wielded properly by knights of level 230 or higher. img 1x 35
Lion Spangenhelm (Arm:7, distance fighting +2, protection physical +3%, earth +5%). It can only be wielded properly by paladins of level 230 or higher. img 1x 35
Lion Longsword (Atk:53 + 50% Earth, Def:31 +2, sword fighting +3). (one hand). It can only be wielded properly by knights of level 270 or higher. img 1x 35
Lion Shield (Def:39, protection physical +7%, earth +10%). It can only be wielded properly by knights of level 250 or higher. img 1x 35
Lion Spellbook (Def:20, magic level +4, protection physical +3%, ice +7%). It can only be wielded properly by sorcerers and druids of level 220 or higher. img 1x 35
Lion Wand (magic level +2). (one hand). It can only be wielded properly by sorcerers of level 220 or higher. img 1x 35
Lion Rod (magic level +2). (one hand). It can only be wielded properly by druids of level 270 or higher. img 1x 35
Lion Longbow (Atk+6, Hit%+6, distance fighting +2, protection ice +5%). (two hands). It can only be wielded properly by paladins of level 270 or higher. img 1x 35
Cobra Crossbow (Atk+7, Hit%+6, distance fighting +2). (two hands). It can only be wielded properly by paladins of level 220 or higher. img 1x 25
Cobra Boots (Arm:3, speed +10, protection physical +6%). It can only be wielded properly by knights of level 220 or higher. img 1x 25
Cobra Club (Atk:53 + 50% Fire, Def:29 +2, club fighting +2). (one hand). It can only be wielded properly by knights of level 220 or higher. img 1x 25
Cobra Axe (Atk:53 + 50% Ice, Def:29 +2, axe fighting +2). (one hand). It can only be wielded properly by knights of level 220 or higher. img 1x 25
Cobra Hood (Arm:9, sword fighting +1, club fighting +1, axe fighting +1, protection physical +5%). It can only be wielded properly by knights of level 270 or higher. img 1x 25
Cobra Sword (Atk:52, Def:31 +2, sword fighting +3). (one hand). It can only be wielded properly by knights of level 220 or higher. img 1x 25
Cobra Wand (magic level +2%). (one hand). It can only be wielded properly by sorcerers of level 270 or higher. img 1x 25
Cobra Rod (magic level +2). (one hand). It can only be wielded properly by druids of level 220 or higher. img 1x 25
Amulet of Theurgy (Arm:2, magic level +3, protection physical +3%, earth +14%) that is brand-new. It can only be wielded properly by sorcerers and druids of level 220 or higher. img 1x 25
Phantasmal Axe (Atk:5 physical + 49 fire, Def:32, axe fighting +2). It can only be wielded properly by knights of level 180 or higher. img 1x 25
Soulful Legs (Arm:8, magic level +1, protection holy +8%). It can only be wielded properly by sorcerers and druids of level 180 or higher. img 1x 25
Pair of Nightmare Boots (Arm:2, magic level +1, protection energy +6%). It can only be wielded properly by sorcerers and druids of level 140 or higher. img 1x 25
Gnome Helmet (Arm:7, magic level +2, protection energy +8%, physical +3%, ice -2%). It can only be wielded properly by sorcerers and druids of level 200 or higher. img 1x 25
Gnome Armor (Arm:17, distance fighting +3, protection energy +8%, physical +4%, ice -2%). It can only be wielded properly by paladins of level 200 or higher. img 1x 25
Gnome Legs (Arm:9, magic level +2, protection energy +7%, ice -2%). It can only be wielded properly by sorcerers and druids of level 200 or higher. img 1x 25
Gnome Shield (Def:38, shielding +2, protection energy +8%, physical +6%, ice -2%). It can only be wielded properly by knights and paladins of level 200 or higher. img 1x 25
Gnome Sword (Atk:52 + 50% Energy, Def:29 +3, sword fighting +2, protection energy +6%). It can only be wielded properly by knights of level 250 or higher. img 1x 25
Bow of Cataclysm (Atk+6, Hit%+4, distance fighting +2, protection death +4%). It can only be wielded properly by paladins of level 250 or higher. img 1x 25
Galea Mortis (Arm:7, magic level +2, protection death +6%, holy -3%). It can only be wielded properly by sorcerers of level 220 or higher. img 1x 25
Toga Mortis (Arm:16, magic level +4, protection death +6%). It can only be wielded properly by sorcerers of level 220 or higher. img 1x 25
Winged Boots (Arm:2, speed +15, distance fighting +1, protection earth +7%). It can only be wielded properly by paladins of level 220 or higher. img 1x 25
Terra Helmet (Arm:9, sword fighting +2, club fighting +2, axe fighting +2, protection physical +5%, earth +5%). It can only be wielded properly by knights of level 230 or higher. img 1x 25
Living Vine Bow (Atk+5, Hit%+5, distance fighting +1, protection earth +4%). It can only be wielded properly by paladins of level 220 or higher. img 1x 25
Living Armor (Arm:13, magic level +2, protection earth +12%, fire -5%). It can only be wielded properly by sorcerers and druids of level 180 or higher. img 1x 20
Blade of Destruction (Atk:50, Def:33). It can only be wielded properly by knights of level 200 or higher. img 1x 20
Slayer of Destruction (Atk:52, Def:30). It can only be wielded properly by knights of level 200 or higher. img 1x 20
Chopper of Destruction (Atk:52, Def:30). It can only be wielded properly by knights of level 200 or higher. img 1x 20
Mace of Destruction (Atk:50, Def:32). It can only be wielded properly by knights of level 200 or higher. img 1x 20
Hammer of Destruction (Atk:53, Def:29). It can only be wielded properly by knights of level 200 or higher. img 1x 20
Bow of Destruction (Atk+5, Hit%+5). It can only be wielded properly by paladins of level 200 or higher. img 1x 20
Crossbow of Destruction (Atk+6, Hit%+5). It can only be wielded properly by paladins of level 200 or higher. img 1x 20
Wand of Destruction (magic level +1). It can only be wielded properly by sorcerers of level 200 or higher. img 1x 20
Rod of Destruction (magic level +1). It can only be wielded properly by druids of level 200 or higher. img 1x 20
Fireheart Cuirass (Arm:18, sword fighting +4, protection fire +8%, ice -8%). It can only be wielded properly by knights of level 200 or higher. img 1x 30
Fireheart Hauberk (Arm:18, axe fighting +4, protection fire +8%, ice -8%). It can only be wielded properly by knights of level 200 or higher. img 1x 30
Fireheart Platemail (Arm:18, club fighting +4, protection fire +8%, ice -8%). It can only be wielded properly by knights of level 200 or higher. img 1x 30
Earthheart Cuirass (Arm:18, sword fighting +4, protection earth +8%, fire -8%). It can only be wielded properly by knights of level 200 or higher. img 1x 30
Earthheart Hauberk (Arm:18, axe fighting +4, protection earth +8%, fire -8%). It can only be wielded properly by knights of level 200 or higher. img 1x 30
Earthheart Platemail (Arm:18, club fighting +4, protection earth +8%, fire -8%). It can only be wielded properly by knights of level 200 or higher. img 1x 30
Thunderheart Cuirass (Arm:18, sword fighting +4, protection energy +8%, earth -8%). It can only be wielded properly by knights of level 200 or higher. img 1x 30
Thunderheart Hauberk (Arm:18, axe fighting +4, protection energy +8%, earth -8%). It can only be wielded properly by knights of level 200 or higher. img 1x 30
Thunderheart Platemail (Arm:18, club fighting +4, protection energy +8%, earth -8%). It can only be wielded properly by knights of level 200 or higher. img 1x 30
Frostheart Cuirass (Arm:18, sword fighting +4, protection ice +8%, energy -8%). It can only be wielded properly by knights of level 200 or higher. img 1x 30
Frostheart Hauberk (Arm:18, axe fighting +4, protection ice +8%, energy -8%). It can only be wielded properly by knights of level 200 or higher. img 1x 30
Frostheart Platemail (Arm:18, club fighting +4, protection ice +8%, energy -8%). It can only be wielded properly by knights of level 200 or higher. img 1x 30
Firesoul Tabard (Arm:18, distance fighting +4, protection fire +8%, ice -8%). It can only be wielded properly by paladins of level 200 or higher. img 1x 30
Earthsoul Tabard (Arm:18, distance fighting +4, protection earth +8%, fire -8%). It can only be wielded properly by paladins of level 200 or higher. img 1x 30
Thundersoul Tabard (Arm:18, distance fighting +4, protection energy +8%, earth -8%). It can only be wielded properly by paladins of level 200 or higher. img 1x 30
Frostsoul Tabard (Arm:18, distance fighting +4, protection ice +8%, energy -8%). It can only be wielded properly by paladins of level 200 or higher. img 1x 30
Firemind Raiment (Arm:15, magic level +4, protection fire +8%, ice -8%). It can only be wielded properly by sorcerers and druids of level 200 or higher. img 1x 30
Earthmind Raiment (Arm:15, magic level +4, protection earth +8%, fire -8%). It can only be wielded properly by sorcerers and druids of level 200 or higher. img 1x 30
Thundermind Raiment (Arm:15, magic level +4, protection energy +8%, earth -8%). It can only be wielded properly by sorcerers and druids of level 200 or higher. img 1x 30
Frostmind Raiment (Arm:15, magic level +4, protection ice +8%, energy -8%). It can only be wielded properly by sorcerers and druids of level 200 or higher. img 1x 30
Frozen Plate (Arm:13, protection ice +7%, energy -7%). It can only be wielded properly by paladins of level 75 or higher. img 1x 15
Molten Plate (Arm:13, protection fire +7%, ice -7%). It can only be wielded properly by paladins of level 75 or higher. img 1x 15
Divine Plate (Arm:13, protection death +10%, holy -10%). It can only be wielded properly by paladins of level 75 or higher. img 1x 15
Holy Sword (Atk:51 + 50% holy, Def:31). It can only be wielded properly by players of level 150 or higher. img 1x 35
Holy Axe (Atk:52 + 50% holy, Def:31). It can only be wielded properly by players of level 150 or higher. img 1x 35
Holy Rod (Atk:52 + 50% holy, Def:31). It can only be wielded properly by players of level 150 or higher. img 1x 35
Eternal Breath. It can only be wielded properly by sorcerers and druids of level 150 or higher. img 1x 35
The End. It can only be wielded properly by sorcerers and druids of level 150 or higher. img 1x 35
Visage of the End Days (Arm:10). img 1x 35
Book of Lies (Def:18, magic level +4). It can only be wielded properly by sorcerers and druids of level 150 or higher. img 1x 35
Treader of Torment (Arm:4). img 1x 35
Shroud of Despair (Arm:7, protection death +3%). It can only be wielded properly by players of level 150 or higher. img 1x 35
Death Gaze (Def:38). It can only be wielded properly by players of level 200 or higher. img 1x 35
Plague Bite (Atk:52 + 50% Earth, Def:31 +3). It can only be wielded properly by players of level 150 or higher. img 1x 35
Impaler of the Igniter (Atk:51 + 50% Fire, Def:31 +3). It can only be wielded properly by players of level 150 or higher. img 1x 35
Maimer (Atk:51 + 50% Death, Def:32). It can only be wielded properly by players of level 150 or higher. img 1x 35
Triple Bolt Crossbow (Atk+3, Hit%+2). It can only be wielded properly by paladins of level 70 or higher. img 1x 15
Shrunken Head Necklace (speed +10). It can only be wielded properly by players of level 150 or higher. img 1x 35
Thorn Spitter (Atk+9, Hit%+1). It can only be wielded properly by paladins of level 150 or higher. img 1x 35
Spellbook of Ancient Arcana (Def:19, magic level +4, protection death +5%). It can only be wielded properly by sorcerers and druids of level 150 or higher. img 1x 35
Gill Gugel (Arm:5, magic level +2, protection earth +6%, fire -6%). It can only be wielded properly by sorcerers and druids of level 150 or higher. img 1x 35
Gill Coat (Arm:12, magic level +1, protection earth +10%, fire -10%). It can only be wielded properly by sorcerers and druids of level 150 or higher. img 1x 35
Gill Legs (Arm:7, magic level +1, protection earth +8%, fire -8%). It can only be wielded properly by sorcerers and druids of level 150 or higher. img 1x 35
Spellbook of Vigilance (Def:20, magic level +3, protection earth +3%, fire -3%). It can only be wielded properly by sorcerers and druids of level 130 or higher. img 1x 35
Gill Necklace (protection physical +15%, earth +10%) that has 750 charges left. It can only be wielded properly by players of level 150 or higher. img 1x 3
Prismatic Helmet (Arm:9, shielding +1, protection physical +5%). It can only be wielded properly by knights of level 150 or higher. img 1x 35
Prismatic Armor (Arm:15, speed +15, protection physical +5%). It can only be wielded properly by knights and paladins of level 120 or higher. img 1x 35
Prismatic Legs (Arm:8, distance fighting +2, protection physical +3%). It can only be wielded properly by paladins of level 150 or higher. img 1x 35
Prismatic Boots (Arm:3, speed +15, protection death +3%). It can only be wielded properly by paladins of level 150 or higher. img 1x 35
Prismatic Shield (Def:37, shielding +2, protection physical +4%). It can only be wielded properly by knights of level 150 or higher. img 1x 35
Prismatic Necklace (protection physical +10%, energy +15%) that has 750 charges left. It can only be wielded properly by players of level 150 or higher. img 1x 3
Prismatic Ring (protection physical +10%, energy +8%) that is brand-new. It can only be wielded properly by players of level 120 or higher. img 1x 3
Exotic Amulet (protection physical +4%, earth +5%). It can only be wielded properly by players of level 180 or higher. img 1x 40
Jungle Wand (magic level +1, protection ice +3%). It can only be wielded properly by sorcerers of level 150 or higher. img 1x 40
Jungle Rod (magic level +1, protection earth +3%). It can only be wielded properly by druids of level 150 or higher. img 1x 40
Make-Do Boots (Arm:2, magic level +1, protection ice +6%). It can only be wielded properly by druids of level 150 or higher. img 1x 40
Makeshift Boots (Arm:2, magic level +1, protection fire +6%). It can only be wielded properly by sorcerers of level 150 or higher. img 1x 40
Jungle Bow (Atk+6, Hit%+5, distance fighting +1, protection physical +3%). It can only be wielded properly by paladins of level 150 or higher. img 1x 40
Bast Legs (Arm:8, distance fighting +2, protection energy +4%). It can only be wielded properly by paladins of level 150 or higher. img 1x 40
Exotic Legs (Arm:8, protection physical +4%). It can only be wielded properly by knights of level 130 or higher. img 1x 40
Throwing Axe (Atk:51, Def:30 +2, axe fighting +2). It can only be wielded properly by knights of level 150 or higher. img 1x 40
Jungle Flail (Atk:52, Def:31). It can only be wielded properly by knights of level 150 or higher. img 1x 40
The Epiphany. (Atk:50, Def:35 +3). It can only be wielded properly by players of level 120 or higher. img 1x 35
Dark Trinity Mace (Atk:51, Def:32 -1). It can only be wielded properly by players of level 120 or higher. img 1x 35
Solar Axe (Atk:52, Def:29 +3). It can only be wielded properly by players of level 130 or higher. img 1x 35
Shiny Blade (Atk:49, Def:35 +2, sword fighting +1). It can only be wielded properly by players of level 120 or higher. img 1x 30
Emerald Sword. (Atk:49, Def:33 +3). It can only be wielded properly by players of level 100 or higher. img 1x 30
Hellforged Axe. (Atk:51, Def:28 +2). It can only be wielded properly by players of level 110 or higher. img 1x 30
Obsidian Truncheon. (Atk:50, Def:30 +2). It can only be wielded properly by players of level 100 or higher. img 1x 30
Crystalline Sword (Atk:47, Def:34 +1). It can only be wielded properly by players of level 62 or higher. img 1x 15
Crystalline Axe (Atk:51, Def:29 +3, axe fighting +1). It can only be wielded properly by players of level 120 or higher. Even in the light of day, the stars seem to reflect in each facet of this crystalline axe. img 1x 30
Mycological Mace (Atk:50, Def:31 +3, club fighting +1). It can only be wielded properly by players of level 120 or higher. img 1x 30
Crystal Crossbow (Atk+4, Hit%+3). It can only be wielded properly by paladins of level 90 or higher. img 1x 15
Mycological Bow (Atk+4, Hit%+4). It can only be wielded properly by paladins of level 105 or higher. img 1x 15
Rift Bow (Range:7, Atk:+5, Hit%+3). It can only be wielded properly by paladins of level 120 or higher. img 1x 20
Rift Crossbow (Range:5, Atk:+5, Hit%+4). It can only be wielded properly by paladins of level 120 or higher. img 1x 20
Rift Lance (Atk:48, Def:28). It can only be wielded properly by players of level 70 or higher. img 1x 10
Rift Shield (Def:37). img 1x 15
Calopteryx Cape (Arm:12, magic level +1, protection ice +5%). It can only be wielded properly by sorcerers and druids of level 80 or higher. img 1x 15
Grasshopper Legs (Arm:7, speed +10). It can only be wielded properly by players of level 75 or higher. img 1x 20
Carapace Shield (Def:36). img 1x 15
Necklace of the Deep (protection life drain +50%) that has 50 charges left. It can only be wielded properly by players of level 120 or higher. img 1x 3
Deepling Staff (Atk:43, Def:23). It can only be wielded properly by players of level 38 or higher. img 1x 10
Deepling Axe (Atk:49, Def:29). It can only be wielded properly by players of level 80 or higher. img 1x 20
Deepling Squelcher (Atk:44, Def:28). It can only be wielded properly by players of level 48 or higher. img 1x 15
Deepling Ceremonial Dagger (magic level +2, protection earth +5%). It can only be wielded properly by sorcerers and druids of level 180 or higher. img 1x 30
Deepling Fork (magic level +2, critical hit chance 10%, critical extra damage +25%, protection holy +8%). It can only be wielded properly by sorcerers and druids of level 230 or higher. img 1x 35
Ornate Chestplate (Arm:16, shielding +3, protection physical +8%). It can only be wielded properly by knights of level 200 or higher. img 1x 40
Ornate Legs (Arm:8, protection physical +5%). It can only be wielded properly by knights of level 185 or higher. img 1x 25
Ornate Shield (Def:36, protection physical +5%). It can only be wielded properly by knights of level 130 or higher. img 1x 20
Ornate Mace (Atk:49, Def:24). It can only be wielded properly by players of level 90 or higher. img 1x 20
Ornate Crossbow (Atk+1, Hit%+2). It can only be wielded properly by paladins of level 50 or higher. img 1x 15
Depth Galea (Arm:8, protection drowning +100%). It can only be wielded properly by players of level 150 or higher. img 1x 20
Depth Lorica (Arm:16, distance fighting +3, protection death +5%). It can only be wielded properly by paladins of level 150 or higher. img 1x 20
Depth Ocrea (Arm:8, protection mana drain +15%). It can only be wielded properly by sorcerers and druids of level 130 or higher. img 1x 20
Depth Calcei (Arm:3, speed -5, protection physical +5%). It can only be wielded properly by knights of level 150 or higher. img 1x 20
Depth Scutum (Def:25, magic level +2). It can only be wielded properly by sorcerers and druids of level 120 or higher. img 1x 20
Obsidian Truncheon (Atk:50, Def:30 +2). It can only be wielded properly by players of level 100 or higher. img 1x 45
Royal Crossbow (Range:6, Atk+5, Hit%+3). It can only be wielded properly by paladins of level 130 or higher. img 1x 45
Warsinger Bow (Range:7, Atk+3, Hit%+5). It can only be wielded properly by paladins of level 80 or higher. img 1x 30
Spellbook of Dark Mysteries (Def:16, magic level +3). It can only be wielded properly by sorcerers and druids of level 80 or higher. img 1x 30
Fireborn Giant Armor (Arm:15, sword fighting +2, protection fire +5%, ice -5%). It can only be wielded properly by knights of level 100 or higher. img 1x 35
Robe of the Underworld (Arm:12, protection death +12%, holy -12%). It can only be wielded properly by sorcerers of level 100 or higher. img 1x 35
Master Archer's Armor (Arm:15, distance fighting +3). It can only be wielded properly by paladins of level 100 or higher. img 1x 35
Royal Scale Robe (Arm:12, magic level +2, protection fire +5%). It can only be wielded properly by sorcerers and druids of level 100 or higher. img 1x 35
Royal Draken Mail (Arm:16, shielding +3, protection physical +5%). It can only be wielded properly by knights of level 100 or higher. img 1x 35
Elite Draken Helmet (Arm:9, distance fighting +1, protection death +3%). It can only be wielded properly by paladins of level 100 or higher. img 1x 35
Draken Boots (Arm:3, speed +15). It can only be wielded properly by knights and paladins of level 80 or higher. img 1x 20
Hive Scythe (Atk:46, Def:24). It can only be wielded properly by players of level 70 or higher. img 1x 20
Hive Bow (Atk+2, Hit%+5). It can only be wielded properly by paladins of level 85 or higher. img 1x 20
Crude Umbral Blade (Atk:48, Def:26 +1). It can only be wielded properly by knights of level 75 or higher. img 1x 25
Crude Umbral Slayer (Atk:51, Def:29). It can only be wielded properly by knights of level 75 or higher. img 1x 25
Crude Umbral Axe (Atk:49, Def:24 +1). It can only be wielded properly by knights of level 75 or higher. img 1x 25
Crude Umbral Chopper (Atk:51, Def:27). It can only be wielded properly by knights of level 75 or higher. img 1x 25
Crude Umbral Mace (Atk:48, Def:22 +1). It can only be wielded properly by knights of level 75 or higher. img 1x 25
Crude Umbral Hammer (Atk:51, Def:27). It can only be wielded properly by knights of level 75 or higher. img 1x 25
Crude Umbral Bow (Atk+2, Hit%+5). It can only be wielded properly by paladins of level 75 or higher. img 1x 25
Crude Umbral Crossbow (Atk+3, Hit%+1). It can only be wielded properly by paladins of level 75 or higher. img 1x 25
Crude Umbral Spellbook (Def:14, magic level +1, protection fire +2%, earth +2%, energy +2%, ice +2%). It can only be wielded properly by sorcerers and druids of level 75 or higher. img 1x 25
Glooth Cape (Arm:9, protection earth +5%, fire -5%). It can only be wielded properly by sorcerers and druids of level 40 or higher. img 1x 15
Rubber Cap (Arm:5, magic level +1, protection earth +3%, fire -3%). It can only be wielded properly by sorcerers and druids of level 70 or higher. img 1x 20
Heat Core (Arm:12). img 1x 6
Alloy Legs (Arm:6, speed +10). It can only be wielded properly by players of level 60 or higher. img 1x 10
Metal Spats (Arm:1, protection physical +1%). It can only be wielded properly by knights and paladins of level 50 or higher. img 1x 10
Gearwheel Chain (Arm:3). It can only be wielded properly by players of level 75 or higher. img 1x 8
Metal Bat (Atk:44, Def:20). It can only be wielded properly by players of level 55 or higher. img 1x 10
Glooth Whip (Atk:33, Def:19). It can only be wielded properly by players of level 25 or higher. img 1x 10
Glooth Club (Atk:49 physical + 50% Earth, Def:1). It can only be wielded properly by knights of level 75 or higher. img 1x 20
Glooth Blade (Atk:49 physical + 50% Earth, Def:1). It can only be wielded properly by knights of level 75 or higher. img 1x 20
Glooth Axe (Atk:49 physical + 50% Earth, Def:1). It can only be wielded properly by knights of level 75 or higher. img 1x 20
Glooth Amulet (protection physical +10%, fire +10%, earth +10%, energy +10%, ice +10%, holy +10%, death +10%) that has 20 charges left. It can only be wielded properly by sorcerers and druids of level 75 or higher. img 1x 3
Warrior's Axe (Atk:42, Def:21). It can only be wielded properly by players of level 40 or higher. img 1x 20
Warrior's shield (Def:33). img 1x 10
Shield of Corruption (Def:36, sword fighting +3). It can only be wielded properly by knights of level 80 or higher. img 1x 35
Blade of Corruption (Atk:48, Def:29 +2). It can only be wielded properly by players of level 82 or higher. img 1x 35
Golden Helmet (Arm:12). It is the famous Helmet of the Stars. img 1x 50
Golden Armor (Arm:14). It can only be wielded properly by knights and paladins. img 1x 8
Golden Legs (Arm:9). It can only be wielded properly by knights and paladins. img 1x 8
Golden Boots (Arm:4). img 1x 50
Blessed Shield (Def:40). img 1x 50
Golden Amulet. It raises all of your skills by 1 while equiped. img 1x 6
Dragon Scale Helmet (Arm:9). img 1x 35
Dragon Scale Mail (Arm:15). It can only be wielded properly by knights and paladins. img 1x 15
Dragon Scale Legs (Arm:10). img 1x 35
Dragon Scale Boots (Arm:3, protection fire +3%, ice -3%). It can only be wielded properly by knights and paladins of level 70 or higher. img 1x 35
Great Shield (Def:38). img 1x 35
Scale Amulet. It raises all of your skills by 1 while equiped. img 1x 6
Demon Helmet (Arm:10). img 1x 25
Demon Armor (Arm:16). img 1x 25
Demon Legs (Arm:9). img 1x 35
Demon Shield (Def:35). img 1x 25
Demonbone Amulet. It raises all of your skills by 1 while equiped. img 1x 6
Yalahari Mask (Arm:5, magic level +2). It can only be wielded properly by sorcerers and druids of level 80 or higher. img 1x 10
Yalahari Armor (Arm:16, protection death +3%). It can only be wielded properly by knights of level 80 or higher. img 1x 10
Yalahari Leg Piece (Arm:8, distance fighting +2, protection death +5%). It can only be wielded properly by paladins of level 80 or higher. img 1x 10
Dwarven Helmet (Arm:6, protection physical +2%). img 1x 8
Dwarven Armor (Arm:10, protection physical +5%). img 1x 8
Dwarven Legs (Arm:7, protection physical +3%). img 1x 8
Dwarven Axe (Atk:31, Def:19 +2). It can only be wielded properly by players of level 20 or higher. img 1x 3
Dwarven Shield (Def:26). img 1x 1
Zaoan Helmet (Arm:9, protection physical +5%). It can only be wielded properly by knights and paladins. img 1x 15
Zaoan Armor (Arm:13, speed +10). It can only be wielded properly by knights and paladins of level 50 or higher. img 1x 10
Zaoan Legs (Arm:8, protection physical +2%). img 1x 10
Zaoan shoes (Arm:1, speed +5). img 1x 5
Assassin Dagger (Atk:40, Def:12 -2). It can only be wielded properly by players of level 40 or higher. img 1x 20
Spellbook of Warding (Def:22, magic level +1). It can only be wielded properly by sorcerers and druids of level 40 or higher. It shows your spells and can also shield against attacks when worn. img 1x 20
Modified Crossbow (Hit%+1). It can only be wielded properly by paladins of level 45 or higher. img 1x 20
Terra Hood (Arm:5, protection earth +4%, fire -5%). It can only be wielded properly by sorcerers and druids. img 1x 3
Terra Mantle (Arm:11, protection earth +8%, fire -8%). It can only be wielded properly by sorcerers and druids. img 1x 3
Terra Legs (Arm:8, protection earth +6%, fire -6%). It can only be wielded properly by sorcerers and druids. img 1x 3
Terra Boots (Arm:2, protection earth +5%, fire -5%). It can only be wielded properly by sorcerers and druids. img 1x 3
Terra Amulet (protection earth +20%, fire -10%) that has 200 charges left. It can only be wielded properly by players of level 60 or higher. img 1x 1
Glacier Mask (Arm:5, protection ice +4%, energy -5%). It can only be wielded properly by sorcerers and druids. img 1x 3
Glacier Robe (Arm:11, protection ice +8%, energy -8%). It can only be wielded properly by sorcerers and druids. img 1x 3
Glacier Kilt (Arm:8, protection ice +6%, energy -6%). It can only be wielded properly by sorcerers and druids. img 1x 3
Glacier Shoes (Arm:2, protection ice +5%, energy -5%). It can only be wielded properly by sorcerers and druids. img 1x 3
Glacier Amulet (protection ice +20%, energy -10%). It can only be wielded properly by players of level 60 or higher. img 1x 1
Lightning Headband (Arm:5, protection energy +4%, earth -5%). It can only be wielded properly by sorcerers and druids. img 1x 3
Lightning Robe (Arm:11, protection energy +8%, earth -8%). It can only be wielded properly by sorcerers and druids. img 1x 3
Lightning Legs (Arm:8, protection energy +6%, earth -6%). It can only be wielded properly by sorcerers and druids. img 1x 3
Lightning Boots (Arm:2, protection energy +5%, earth -5%). It can only be wielded properly by sorcerers and druids. img 1x 3
Lightning Pendant (protection energy +20%, earth -10%) that has 200 charges left. It can only be wielded properly by players of level 60 or higher. img 1x 1
Magma Monocle (Arm:5, protection fire +4%, ice -5%). It can only be wielded properly by sorcerers and druids. img 1x 3
Magma Coat (Arm:11, protection fire +8%, ice -8%). It can only be wielded properly by sorcerers and druids. img 1x 3
Magma Legs (Arm:8, protection fire +6%, ice -6%). It can only be wielded properly by sorcerers and druids. img 1x 3
Magma Boots (Arm:2, protection fire +5%, ice -5%). It can only be wielded properly by sorcerers and druids. img 1x 3
Magma Amulet (protection fire +20%, ice -10%) that has 200 charges left. It can only be wielded properly by players of level 60 or higher. img 1x 1
Moonlight Rod. It can only be wielded properly by druids of level 13 or higher. img 1x 1
Northwind Rod. It can only be wielded properly by druids of level 22 or higher. img 1x 2
Hailstorm Rod. It can only be wielded properly by druids of level 33 or higher. img 1x 3
Glacial Rod (magic level +1). It can only be wielded properly by druids of level 65 or higher. Hurls the icy essence of the Svargrond glaciers. img 1x 6
Icicle Bow (Atk+1, Hit%+4). img 1x 8
Runic Ice Shield (Def:31). img 1x 8
Icy Culottes (Arm:8, protection ice +8%). It can only be wielded properly by sorcerers and druids. img 1x 8
Wand of Dragonbreath. It can only be wielded properly by sorcerers of level 13 or higher. img 1x 1
Wand of Draconia. It can only be wielded properly by sorcerers of level 22 or higher. img 1x 2
Wand of Inferno. It can only be wielded properly by sorcerers of level 33 or higher. img 1x 3
Wand of Everblazing (magic level +1). It can only be wielded properly by sorcerers of level 65 or higher. It contains the everblazing fire. img 1x 8
Dragonbone Staff (Atk:35 + 50% Fire, Def:18). It can only be wielded properly by players of level 30 or higher. img 1x 3
Fire Sword (Atk:24 + 50% Fire, Def:20 +1). It can only be wielded properly by players of level 30 or higher. img 1x 3
Fire Axe (Atk:27 + 50% Fire, Def:16 +1). It can only be wielded properly by players of level 35 or higher. img 1x 3
Crown Helmet (Arm:7). img 1x 4
Crown Armor (Arm:13). It can only be wielded properly by knights and paladins. img 1x 4
Crown Legs (Arm:8). It can only be wielded properly by knights and paladins. img 1x 4
Crown Shield (Def:32). img 1x 4
Phoenix Shield (Def:34) img 1x 8
Wood Cape (Arm:2, distance fighting +1). It can only be wielded properly by paladins. img 1x 5
Elven Mail (Arm:9, distance fighting +1). It can only be wielded properly by paladins. img 1x 5
Elven Legs (Arm:4, distance fighting +1). It can only be wielded properly by paladins. img 1x 5
Elvish Bow (Range:6, Hit%+5). img 1x 5
Belted Cape (Arm:10). It can only be wielded properly by paladins. img 1x 3
Paladin Armor (Arm:12, distance fighting +2). It can only be wielded properly by paladins. img 1x 5
Koshei's Ancient Amulet (protection death +8%, holy -50%). img 1x 5
Relic Sword (Atk:42, Def:24 +1). It can only be wielded properly by players of level 50 or higher. img 1x 10
Blue Turban (Arm:7, magic level+1). img 1x 5
Blue Robe (Arm:11). img 1x 5
Blue Legs (Arm:8). img 1x 5
Devil Helmet (Arm:7). img 1x 2
Knight Armor (Arm:12). It can only be wielded properly by knights and paladins. img 1x 2
Knight Legs (Arm:12). It can only be wielded properly by knights and paladins. img 1x 2
Tower Shield (Def:32). img 1x 2
Knight Axe (Atk:33, Def:21 +1). It can only be wielded properly by players of level 25 or higher. img 1x 2
Boots of Haste (Speed +20). img 1x 10
Steel Helmet (Arm:6). img 1x 1
Plate Armor (Arm:10). img 1x 1
Plate Legs (Arm:7). img 1x 1
Steel Boots (Arm:3). img 1x 8
Platinum Amulet (Arm:2). img 1x 2
Vengothic Lamp. It can be turned on/off by using it. img 1x 2
Vengothic Chair. It can be rotated. img 1x 2
Vengothic Table. It can be rotated. img 1x 4
Vengothic Cabinet. (Vol: 8) It can be rotated. img 1x 6
Vengothic Chest. (Vol: 18) It can be rotated. img 1x 6
Vengothic Bed. It can be rotated. img 1x 2
Vengothic Bed. It can be rotated. img 1x 2
Grandiose Cupboard. (Vol: 8) It can be rotated. img 1x 6
Grandiose Table. It can be rotated. img 1x 4
Grandiose Chair. It can be rotated. img 1x 2
Grandiose refined chest. (Vol: 18) It can be rotated. img 1x 6
Grandiose refined chest. (Vol: 18) It can be rotated. img 1x 6
Grandiose Couch Left. It can be rotated. img 1x 2
Grandiose Couch Reft. It can be rotated. img 1x 2
Grandiose Couch Middle. img 1x 2
Grandiose Painting. Hangable. img 1x 2
Folded Grandiose Carpet. img 1x 2
Grandiose Lamp. img 1x 2
Grandiose Bed. img 1x 2
Grandiose Bed. img 1x 2
Royal Mailbox. A portable mailbox you can carry anywhere. img 1x 25
Ornate Mailbox. A portable mailbox you can carry anywhere. img 1x 25
Magnificent Chair. It can be rotated. img 1x 2
Magnificent Table. It can be rotated. img 1x 4
Magnificent Cabinet. (Vol: 8) It can be rotated. img 1x 6
Magnificent Trunk. (Vol: 10) It can be rotated. img 1x 6
Ferocious Chair. It can be rotated. img 1x 2
Ferocious Table. It can be rotated. img 1x 4
Ferocious Cabinet. (Vol: 8) It can be rotated. img 1x 6
Ferocious Trunk. (Vol: 10) It can be rotated. img 1x 6
Yalaharian Carpet. img 1x 2
White Fur Carpet. img 1x 2
Bamboo Mat. img 1x 2
Predator Lamp. It can be rotated. It can be turned on/off by using it. img 1x 2
Protectress Lamp. It can be rotated. It can be turned on/off by using it. img 1x 2
Baby Dragon. Reacts when used. img 1x 6
Hamster in a Wheel. Reacts when used. img 1x 6
Cat in a Basket. Reacts when used. img 1x 6
Lordy Tapestry. Hangable. img 1x 2
Menacing Tapestry. Hangable. img 1x 2
All-Seeing Tapestry. Hangable. img 1x 2
Wheat Carpet. img 1x 2
Crested Carpet. img 1x 2
Decorated Carpet. img 1x 2
Ornate Chair. img 1x 2
Ornate Table. img 1x 4
Ornate Cabinet (Vol: 8). img 1x 6
Ornate Chest (Vol: 18). img 1x 6
Terrarium Snake. Reacts when used. img 1x 6
Demon Pet. Reacts when used. img 1x 6
Flowery Carpet. img 1x 2
Colourful Carpet. img 1x 2
Striped Carpet. img 1x 2
Fur Carpet. img 1x 2
Diamond Carpet. img 1x 2
Mystic Carpet. img 1x 2
Night Sky Carpet. img 1x 2
Star Carpet. img 1x 2
Parrot. Reacts when used. img 1x 6
Skull Lamp. Reacts when used. img 1x 6
Description: Image: Points:
Full Recruiter Outfit. Awarded for free to those who help grow the server community. img img 500
Full Entrepreneur Outfit img img 75
Full Champion Outfit img img 25
Full Conjurer Outfit img img 75
Full Beastmaster Outfit img img 50
Full Chaos Acolyte Outfit img img 25
Full Death Herald Outfit img img 50
Full Ranger Outfit img img 75
Full Ceremonial Garb Outfit img img 50
Full Puppeteer Outfit img img 25
Full Spirit Caller Outfit img img 25
Full Evoker Outfit img img 50
Full Seaweaver Outfit img img 50
Full Sea Dog Outfit img img 50
Full Winter Warden Outfit img img 25
Full Philosopher Outfit img img 25
Full Arena Champion Outfit img img 25
Full Lupine Warden Outfit img img 25
Full Grove Keeper Outfit img img 25
Full Pharaoh Outfit img img 50
Full Trophy Hunter Outfit img img 25
Full Citizen Outfit img img 25
Full Hunter Outfit img img 25
Full Mage Outfit img img 25
Full Knight Outfit img img 25
Full Druid Outfit img img 25
Full Noble Outfit img img 50
Full Summoner Outfit img img 50
Full Warrior Outfit img img 50
Full Lumberjack Outfit img img 50
Full Wizard Outfit img img 25
Full Oriental Outfit img img 25
Full Pirate Outfit img img 50
Full Assassin Outfit img img 75
Full Beggar Outfit img img 25
Full Shaman Outfit img img 25
Full Norse Outfit img img 50
Full Guardian Outfit img img 25
Full Jester Outfit img img 25
Full Occultist Outfit img img 50
Full Vampire Hunter Outfit img img 50
Full Ancient Outfit img img 25
Full Dragon Warrior Outfit img img 50
Full Wayfarer Outfit img img 25
Full Afflicted Outfit img img 50
Full Elementalist Outfit img img 75
Full Deepling Outfit img img 50
Full Insectoid Outfit img img 50
Full Crystal Warlord Outfit img img 25
Full Soil Guardian Outfit img img 25
Full Cave Explorer Outfit img img 75
Full Dream Guarden Outfit img img 25
Full Glooth Enginer Outfit img img 25
Full Rift Warrior Outfit img img 25
Full Herbalist Outfit img img 25
Full Sun Priest Outfit img img 25
Full Makeshift Warrior Outfit img img 25
Full Siege Master Outfit img img 50
Full Mercenary Outfit img img 50
Full Battle Mage Outfit img img 25
Full Discoverer Outfit img img 50
Full Sinister Archer Outfit img img 75
Full Dream Warrior Outfit img img 25
Full Percht Raider Outfit img img 25
Full Owl Keeper Outfit img img 25
Full Guidon Bearer Outfit img img 25
Full Void Master Outfit img img 25
Full Veteran Paladin Outfit img img 25
Full Lion of War Outfit img img 50
Full Hand of the Inquisition Outfit img img 50
Full Breezy Garb Outfit img img 75
Full Poltergeist Outfit img img 50
Full Herder Outfit img img 50
Full Falconer Outfit img img 25
Full Trailblazer Outfit img img 50
Full Moth Cape Outfit img img 50
Full Jouster Outfit img img 75
Full Rascoohan Outfit img img 50
Full Cyber Elf Master Outfit img img 50
Full Sand Crawler Outfit img img 25
Full Forest Warden Outfit img img 25
Full Royal Bounacean Advisor Outfit img img 25
Full Arbalester Outfit img img 50
Full Dragon Knight Outfit img img 75
Jersey Outfit. Awarded at our 1st Year Online Anniversary img img 500
Full Formal Dress Outfit. Awarded at our 2nd Year Online Anniversary img img 500
Retro Warrior Outfit. Awarded at our 2nd Year Online Anniversary img img 500
Retro Summoner Outfit. Awarded at our 2nd Year Online Anniversary img img 500
Retro Noble Outfit. Awarded at our 2nd Year Online Anniversary img img 500
Retro Wizard Outfit. Awarded at our 2nd Year Online Anniversary img img 500
Retro Knight Outfit. Awarded at our 2nd Year Online Anniversary img img 500
Retro Hunter Outfit. Awarded at our 2nd Year Online Anniversary img img 500
Retro Citizen Outfit. Awarded at our 2nd Year Online Anniversary img img 500
Full Demon Outfit img img 500
Full Dragon Slayer Outfit img img 500
Full Golden Outfit img img 500
Full Royal Costume Outfit img img 500
Full Dark World Master Outfit img img 500
Description: Image: Points:
Armoured War Horse img 75
Shadow Draptor img 75
Crimson Ray img 75
Steelbeak img 75
Widow Queen img 25
Racing Bird img 25
War Bear img 25
Black Sheep img 50
Midnight Panther img 50
T-Rexaur img 50
Titanica img 50
Tin Lizzard img 75
Rapid Boar img 25
Stampor img 25
Undead Cavebear img 50
Donkey img 25
Tiger Slug img 50
Crystal Wolf img 50
War Horse img 25
Kingly Deer img 25
Tamed Panda img 25
Dromedary img 25
King Scorpion img 50
Lady Bug img 75
Manta Ray img 75
Ironblight img 25
Magma Crawler img 25
Dragonling img 50
Modified Gnarlhound img 50
Water Buffalo img 25
Tombstinger img 25
Death Crawler img 25
Jade Pincerr img 25
Ursagrodon img 25
The Hellgrip img 50
Noble Lion img 50
Desert King img 25
Jade Lion img 25
Winter King img 25
Shock Head img 50
Walker img 50
Flamesteed img 50
Nethersteed img 50
Tempest img 50
Doombringer img 25
Woodland Prince img 25
Hailstorm Fury img 25
Siegebreaker img 25
Poisonbane img 25
Blackpelt img 25
Golden Dragonfly img 75
Steel Bee img 75
Copper Fly img 75
Tundra Rambler img 50
Highland Yak img 50
Glacier Vagabond img 50
Flying Divan img 75
Magic Carpet img 75
Floating Kashmir img 75
Ringtail Waccoon img 25
Night Waccoon img 25
Emerald Waccoon img 25
Glooth Glider img 75
Shadow Har img 25
Black Stag img 25
Emperor Deer img 25
Flitterkatzen img 50
Venompaw img 50
Batcat img 50
Sea Devil img 50
Coralripper img 50
Plumfish img 50
Gorongra img 25
Noctungra img 25
Silverneck img 25
Slagsnare img 25
Nightstinger img 25
Razorcreep img 25
Rift Runner img 25
Nightdweller img 25
Frostflare img 25
Cinderhoof img 25
Mouldpincer img 50
Bloodcurl img 50
Leafscuttler img 50
Sparkion img 75
Swamp Snapper img 25
Mould Shell img 25
Reed Lurker img 25
Neon Sparkid img 75
Vortexion img 75
Ivory Fang img 25
Shadow Claw img 25
Snow Pelt img 25
Jackalope img 25
Dreadhare img 25
Wolpertinger img 25
Stone Rhino img 100
Gold Sphinx img 25
Emerald Sphinx img 25
Shadow Sphinx img 25
Jungle Saurian img 50
Ember Saurian img 50
Lagoon Saurian img 50
Blazing Unicorn img 25
Arctic Unicorn img 25
Prismatic Unicorn img 25
Cranium Spider img 25
Cave Tarantula img 25
Gloom Widow img 25
Mole img 50
Marsh Toad img 50
Sanguine Frog img 50
Toxic Toad img 50
Ebony Tiger img 75
Feral Tiger img 75
Jungle Tiger img 75
Fleeting Knowledge img 75
Tawny Owl img 50
Snowy Owl img 50
Boreal Owl img 50
Lacewing Moth img 75
Hibernal Moth img 75
Cold Percht Sleigh img 25
Bright Percht Sleigh img 25
Dark Percht Sleigh img 25
Rabbit Rickshaw img 50
Bunny Dray img 50
Cony Cart img 50
River Crocovile img 25
Swamp Crocovile img 25
Nightmarish Crocovile img 25
Gryphon img 25
Cold Percht Sleigh Variant img 50
Bright Percht Sleigh Variant img 50
Dark Percht Sleigh Variant img 50
Finished Cold Percht Sleigh img 75
Finished Bright Percht Sleigh img 75
Finished Dark Percht Sleig img 75
Battle Badger img 25
Ether Badger img 25
Zaoan Badger img 25
Floating Sage img 25
Floating Scholar img 25
Floating Augur img 25
Haze img 50
Antelope img 75
Snow Strider img 25
Dusk Pyrer img 25
Dawn Strayer img 25
Coral Rhea img 50
Eventide Nandu img 50
Savanna Ostrich img 50
Voracious Hyaena img 50
Cunning Hyaena img 50
Scruffy Hyaena img 50
White Lion img 75
Krakoloss img 50
Hacker Type Cyber Elf img 50
Animal Type Cyber Elf img 50
Nurse Type Cyber Elf img 50
Phant img 75
Shellodon img 50
Hyacinth img 25
Peony img 25
Dandelion img 25
Emerald Raven img 25
Mystic Raven img 25
Radiant Raven img 25
Uniwheel img 50
Rustwurm img 75
Gloomwurm img 75
Bogwurm img 75
Gloothmotive. Awarded at our 2nd Year Online Anniversary img 500
Platesaurian. Awarded at our 3th Year Online Anniversary img 500
Azudocus. Awarded at our 3th Year Online Anniversary img 500
Carpacosaurus. Awarded at our 3th Year Online Anniversary img 500
Jousting Eagle img 500
Cerberus img 500
Schizophrenia img 500
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