Shop Offers

Welcome to Rookgaard Tales shop. Here you can purchase items, outfits and mounts for Points. Note: Everything in the shop can be obtained in game without paying, think of this as a small token of my apretiation for your support. Thank you.

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Item: Image: Count: Points:
Tibia Coins - They are needed to shop products in rookgaardtles.com/shop.php, including fabulous mounts, classy outfits, name or gender change. img 1x 1
Tibia Coins - They are needed to shop products in rookgaardtles.com/shop.php, including fabulous mounts, classy outfits, name or gender change. img 10x 10
Tibia Coins - They are needed to shop products in rookgaardtles.com/shop.php, including fabulous mounts, classy outfits, name or gender change. img 25x 25
Tibia Coins - They are needed to shop products in rookgaardtles.com/shop.php, including fabulous mounts, classy outfits, name or gender change. img 50x 50
Tibia Coins - They are needed to shop products in rookgaardtles.com/shop.php, including fabulous mounts, classy outfits, name or gender change. img 100x 100
Rename Scroll. Enables you to use !rename command once. Type !rename CurrentName, NewName to change your name. You may also use !rename gen to generate a random suggested name. img 1x 5
Change Gender Rune. Enables you to use !changegender command once. Type !changegender to switch gender. img 1x 5
1000000 Gold. img 100x 25
Scroll of Wisdom. Gain double experience points for two hours. img 1x 10
Sopa de Macaco 'Uma Delicia'. Full Stamina Regeneration img 1x 10
Soulberry. Full Soul Points Regeneration img 1x 10
Abacus. Cipsoft's Tibia 'erig.net' fansite decoration item. img 1x 2
Bag Of Oriental Spices. Cipsoft's Tibia 'tibia-wiki.net' fansite decoration item. img 1x 2
Dragon Goblet. Cipsoft's Tibia 'tibiavenezuela.com' fansite decoration item. img 1x 2
Draken Doll. Cipsoft's Tibia 'TibiaJourney.com' fansite decoration item. img 1x 2
Dread Doll. Cipsoft's Tibia 'FunTibia.com' fansite decoration item. img 1x 2
Epaminondas Doll. Cipsoft's Tibia 'portaltibia.com.br' fansite decoration item. img 1x 2
Ferumbras Doll. Cipsoft's Tibia 'tibiopedia.pl' fansite decoration item. img 1x 2
Friendship Amulet. Cipsoft's Tibia 'tibiafriends.com' fansite decoration item. img 1x 2
Frozen Heart. Cipsoft's Tibia 'tibiatr.net' fansite decoration item. img 1x 2
Golden Falcon. Cipsoft's Tibia 'TibiaBR.com' fansite decoration item. img 1x 2
Golden Newspaper. Cipsoft's Tibia 'tibianews.net' fansite decoration item. img 1x 2
Hands Puppet. Cipsoft's Tibia 'tibiarp.com' fansite decoration item. img 1x 2
Heavily Bound Book. Cipsoft's Tibia 'tibia.fandom.com' fansite decoration item. img 1x 2
Imortus. Cipsoft's Tibia 'exhiti.com' fansite decoration item. img 1x 2
Key of Numerous Locks. Cipsoft's Tibia 'tibiacz.com' fansite decoration item. img 1x 2
Lucky Clover Amulet. Cipsoft's Tibia 'tibialottery.com' fansite decoration item. img 1x 2
Mexcalibur. Cipsoft's Tibia 'tibiamx.com.mx' fansite decoration item. img 1x 2
Music Box. Cipsoft's Tibia 'tibiaspace.com' fansite decoration item. img 1x 2
Nightmare Doll. Cipsoft's Tibia 'tibiafriends.com' fansite decoration item. img 1x 2
Norseman Doll. Cipsoft's Tibia 'tibianordic.com' fansite decoration item. img 1x 2
Old Radio. Cipsoft's Tibia 'radiotibia.com.br' fansite decoration item. img 1x 2
Orc's JawShredder. Cipsoft's Tibia 'tibiaspy.com' fansite decoration item. img 1x 2
Pigeon Trophy. Cipsoft's Tibia 'tibiaml.com' fansite decoration item. img 1x 2
Phoenix Statue. Cipsoft's Tibia 'tibiafans.nu' fansite decoration item. img 1x 2
Tibiacity Encyclopedia. Cipsoft's Tibia 'tibiacity.org' fansite decoration item. img 1x 2
Tibora's Box Encyclopedia. Cipsoft's Tibia 'tibia-stats.com' fansite decoration item. img 1x 2
The Epic Wisdom. Cipsoft's Tibia 'tibiawiki.com.br' fansite decoration item. img 1x 2
War Backpack. Cipsoft's Tibia 'tibiawars.com' fansite decoration item. img 1x 25
Jean Pierre's Cookbook I img 1x 1
Jean Pierrie's Cookbook II. img 1x 10
Dice. Play with your friends like a souless bot! img 1x 2
Small Health Potion. It heals 60 to 90 hitpoints. img 100x 1
Antidote Potion. It cures poisoned targets. img 100x 1
Health Potion. It heals 125 to 175 hitpoints. img 100x 1
Mana Potion. It regenerates 75 to 125 manapoints. img 100x 1
Strong Health Potion. It heals 250 to 350 hitpoints. This potion can only be consumed by knights and paladins of level 50 or higher. img 100x 1
Strong Mana Potion. It regenerates 115 to 185 manapoints. This potion can only be consumed by players of level 50 or higher. img 100x 1
Great Health Potion. It heals 425 to 575 hitpoints. This potion can only be consumed by knights of level 80 or higher. img 100x 1
Great Mana Potion. It regenerates 150 to 200 manapoints. This potion can only be consumed by sorcerers, druids and paladins of level 80 or higher. img 100x 1
Great Spirit Potion. Heals around 300 hp and 150 manapoints simultaneously. This potion can only be consumed by paladins of level 80 or higher. img 100x 1
Ultimate Health Potion. It heals 650 to 850 hitpoints. This potion can only be consumed by knights of level 130 or higher. img 100x 1
Ultimate Mana Potion. It regenerates 425 to 575 manapoints. This potion can only be consumed by sorcerers and druids of level 130 or higher. img 100x 1
Ultimate Spirit Potion. Heals around 420 hp and 250 mana points simultaneously. This potion can only be consumed by paladins of level 130 or higher. img 100x 1
Supreme Health Potion. It heals 875 to 1125 hitpoints. This potion can only be consumed by knights of level 200 or higher. img 100x 1
Disintegrate Rune. Destroys movable objects. It can only be used by knights, paladins, sorcerers, druids with level 21 and magic level 4 or higher. img 100x 1
Antidote Rune. It cures poisoned targets. It can only be used by knights, paladins, sorcerers, druids with level 15 or higher. img 100x 1
Explosion Rune. Small physical area damage. It can only be used by knights, paladins, sorcerers, druids with level 31 and magic level 6 or higher. img 100x 1
Fireball Rune. Shoots a fire attack. It can only be used by knights, paladins, sorcerers, druids with level 27 and magic level 4 or higher. img 100x 1
Icicle Rune. Shoots an ice attack. It can only be used by knights, paladins, sorcerers, druids with level 28 and magic level 4 or higher. img 100x 1
Stone Shower Rune. Shoots an earth area attack. It can only be used by knights, paladins, sorcerers, druids with level 28 and magic level 4 or higher. img 100x 1
Thunderstorm Rune. Shoots an energy area attack. It can only be used by knights, paladins, sorcerers, druids with level 28 and magic level 4 or higher. img 100x 1
Avalanche Rune. Shoots an ice area attack. It can only be used by knights, paladins, sorcerers, druids with level 30 and magic level 4 or higher. img 100x 1
Great Fireball Rune. Shoots a fire area attack. It can only be used by knights, paladins, sorcerers, druids with level 30 and magic level 4 or higher. img 100x 1
Intense Healing Rune. Heals target. It can only be used by knights, paladins, sorcerers, druids with level 15 and magic level 1 or higher. img 100x 1
Magic Wall Rune. Creates a magic wall. It can only be used by knights, paladins, sorcerers, druids with level 32 and magic level 9 or higher. img 100x 1
Sudden Death Rune. Shoots a powerful death damage attack. It can only be used by knights, paladins, sorcerers, druids with level 45 and magic level 15 or higher. img 100x 1
Wild Growth Rune. Cast a tree which blocks the way. It can only be used by druids with level 27 and magic level 8 or higher. img 100x 1
Ultimate Healing Rune. Heals the target a large amount of HP. It can only be used by knights, paladins, sorcerers, druids with level 24 and magic level 4 or higher. img 100x 1
Paralyse Rune. Paralyses target. It can only be used by druids with level 54 and magic level 18 or higher. img 100x 1
Small Stone (Atk:5). img 100x 1
Arrow (Atk:25). img 100x 1
Burst Arrow (Atk:27). img 100x 1
Sniper Arrow (Atk:28). It can only be wielded properly by players of level 20 or higher. img 100x 1
Tarsal Arrow (Atk:33). It can only be wielded properly by players of level 30 or higher. img 100x 1
Crystalline Arrow (Atk:65). It can only be wielded properly by players of level 90 or higher. img 100x 1
Holy Arrow (Atk:65). It can only be wielded properly by players of level 150 or higher. img 100x 1
Bolt (Atk:30). img 100x 1
Piercing Bolt (Atk:33). It can only be wielded properly by players of level 30 or higher. img 100x 1
Power Bolt (Atk:40). It can only be wielded properly by players of level 55 or higher. img 100x 1
Drill Bolt (Atk:56). It can only be wielded properly by players of level 70 or higher. img 100x 1
Prismatic Bolt (Atk:66). It can only be wielded properly by players of level 90 or higher. img 100x 1
Infernal Bolt (Atk:65). It can only be wielded properly by players of level 110 or higher. img 100x 1
Throwing Knife (Atk:25). img 100x 1
Throwing Star (Atk:30). img 100x 1
Assassin Star (Atk:65). It can only be wielded properly by players of level 80 or higher. img 100x 1
Amulet of loss. Prevents item loss caused by dying, but breaks upon dying. img 1x 2
Phoenix Charm. Provides the user the blessing Spark of the Phoenix. img 1x 2
Unity Charm. Provides the user the blessing The Embrace of Tibia. img 1x 2
Spiritual Charm. Provides the user the blessing The Spiritual Shielding. img 1x 2
Twin Sun Charm. Provides the user the blessing Fire of the Suns. img 1x 2
Solitude Charm. Provides the user the blessing The Wisdom of Solitude. img 1x 2
Green Backpack from Ab'dendriel (Vol:20). img 1x 1
Yellow Backpack from Darashia (Vol:20). img 1x 1
Red Backpack from Venore (Vol:20). img 1x 1
Purple Backpack from Carlin (Vol:20). img 1x 1
Blue Backpack from Edron (Vol:20). img 1x 1
Grey Backpack from Kazordoon (Vol:20). img 1x 1
Golden Backpack from Ankrahmun (Vol:20). img 1x 1
Orange Backpack from Thais (Vol:20). img 1x 1
Camouflage Backpack from Port Hope (Vol:20). img 1x 1
Beach Backpack from Liberty Bay (Vol:20). img 1x 1
Fur Backpack from Svargrond (Vol:20). img 1x 1
Brocade Backpack from Yalahar (Vol:20). img 1x 1
Expedition Backpack from Farmine (Vol:20). img 1x 1
Pirate Backpack (Vol:20). img 1x 15
Backpack of Holding (Vol:24). img 1x 40
Jewelled Backpack (Vol:20). img 1x 15
Demon Backpack (Vol:20). img 1x 15
Moon Backpack (Vol:20). img 1x 15
Crown Backpack (Vol:20). img 1x 15
Dragon Backpack (Vol:20). img 1x 15
Minotaur Backpack (Vol:20). img 1x 15
Deepling Backpack (Vol:20). img 1x 15
Buggy Backpack (Vol:20). img 1x 15
Mushroom Backpack (Vol:20). img 1x 15
Crystal Backpack (Vol:20). img 1x 15
Pannier Backpack (Vol:20). img 1x 15
Feedbag (Vol:20). img 1x 15
Glooth Backpack (Vol:20). img 1x 15
Wolf Backpack (Vol:20). img 1x 15
Energetic Backpack (Vol:20). img 1x 15
Pillow Backpack (Vol:20). img 1x 15
Book Backpack (Vol:20). img 1x 15
Winged Backpack (Vol:20). img 1x 15
Ghost Backpack (Vol:20). img 1x 15
Raccoon Backpack (Vol:20). img 1x 15
Quiver (Vol:20 distance +1). It can only be wielded properly by paladins and players without vocation. img 1x 5
Green Bag from Ab'dendriel (Vol:8). img 1x 1
Yellow Bag from Darashia (Vol:8). img 1x 1
Red Bag from Venore (Vol:8). img 1x 1
Purple Bag from Carlin (Vol:8). img 1x 1
Blue Bag from Edron (Vol:8). img 1x 1
Grey Bag from Kazordoon (Vol:8). img 1x 1
Goloden Bag from Ankrahmun (Vol:8). img 1x 1
Orange Bag from Thais (Vol:8). img 1x 1
Camouflage Bag from Port Hope (Vol:8). img 1x 1
Beach Bag from Liberty Bay (Vol:8). img 1x 1
Fur Bag from Svargrond (Vol:8). img 1x 1
Brocade Bag from Yalahar (Vol:8). img 1x 1
Expedition Bag from Farmine (Vol:8). img 1x 1
Pirate Bag (Vol:8). img 1x 1
Blossom Bag (Vol:24). img 1x 10
Bottomless Bag (Vol:28). This strange bag can hold much more objects than a normal bag. img 1x 50
Rotworm Stew. It will heal you completely. img 1x 5
Hydra Tongue Salad. It will cure you of all negative conditions. img 1x 5
Roasted Dragon Wings. It will boost your shielding skill by 10 for one hour. img 1x 5
Tropical Fried Terror Bird. It will boost your Magic Level by 5 for one hour. img 1x 5
Banana Chocolate Shake. Its actual status changes are currently unknown, if it has any at all. img 1x 5
Veggie Casserole. It will boost your Melee skills. img 1x 5
Filled JalapeƱo Peppers. It will boost your speed by 100 levels for one hour. img 1x 5
Blessed Steak. It will refill your mana completely. img 1x 5
Carrot Cake. It will boost your Distance Fighting skill by 10 for one hour. img 1x 5
Northern Fishburger. It will boost your fishing skill by 50 for one hour. img 1x 5
Coconut Shrimp Bake. It will boost your underwater speed by 300 speed levels for 24 hours. img 1x 5
Pot of Blackjack. It heals 5000 hp instantly. img 1x 5
Demonic Candyball. It has six random effects. img 3x 5
Sweet Mangonaise Elixir. Drinking this elixir will create 10 copies of the ring you are wearing. img 1x 5
Sweet Smeling Bait. This item is used to tame a Wailing Widow. It has a chance to be eaten. (Need to use in Creature) img 1x 10
Carrot on a Stick. This item is used to tame a Racing Bird. It has a chance to be eaten. (Need to use in Creature) img 1x 10
Slingshot. This item is used to tame a Bear. It has a chance of breaking when used. (Need to use in Creature) img 1x 10
Reins. This item is used to tame a Black Sheep. It has a chance of breaking when used. (Need to use in Creature) img 1x 10
Leather Whip. This item is used to tame a Midnight Panther. It has a chance of breaking when used. (Need to use in Creature) img 1x 50
Harness. This item is used to tame T-Rexaur, the draptor. It has a chance of breaking when used. (Need to use in Creature) img 1x 50
Giant Shrimp. This item is used to tame a Crustacea Gigantica. It has a chance to be eaten. (Need to use in Creature) img 1x 50
Tin Key. This item is used to tame a Tin Lizzard. It has a chance of breaking when used. (Need to use in Object) img 1x 50
Magical Torch. (Speed +50). This item is used to transform your Midnight Panther into a Blazebringer. It only lasts 24 hours. (Need to use in a certain Area) img 1x 10
Hunting Horn. This item is used to tame a Boar. It has a chance of breaking when used. (Need to use in Creature) img 1x 10
Ghost Tear. This item is used to tame a mild Stampor. It has a chance of breaking when used. (Need to use in Creature) img 1x 25
Maxilla Maximus. This item is used to tame an Undead Cavebear. It has a chance of breaking when used. (Need to use in Creature) img 1x 25
Bag of Apple Slices. This item is used to tame a Donkey. It has a chance to be eaten. (Need to use in Creature) img 1x 10
Slug Drug. This item is used to tame a Slug. It has a chance to be eaten. (Need to use in Creature) img 1x 25
Golden Can of Oil. This item is used to tame an Uniwheel. It has a chance of breaking when used. (Need to use in Object) img 1x 50
Diapason. This item is used to tame a Crystal Wolf. It has a chance of breaking when used. (Need to use in Creature) img 1x 25
Sugar Oat. This item is used to tame a Wild Horse. It has a high chance to be eaten. (Need to use in Creature) img 100x 10
Golden Fir Cone. This item is used to tame a White Deer. It has a chance of breaking when used. (Need to use in Creature) img 1x 10
Bamboo Leaves. This item is used to tame a Panda. It has a chance to be eaten. (Need to use in Creature) img 1x 25
Fist on a Stick. This item is used to tame a Dromedary. It has a chance of breaking when used. (Need to use in Creature) img 1x 25
Scorpion Sceptre. This item is used to tame a Sandstone Scorpion. It has a chance of breaking when used. (Need to use in Creature) img 1x 25
Magical Taming Lasso. This item is used to tame a War Horse. It has a chance of breaking when used. (Need to use in Creature) img 1x 50
Fleshy Bone. This item is used to tame a Shadow Draptor. It has a chance to be eaten. It is also Cerberus' favorite treat. (Need to use in Creature) img 1x 50
Tequila Waterskin. This item is used to tame a Baby Rotworm. Also it is used to tame Supply Carrier Donkeys for Quest. It has a chance to be eaten. (Need to use in Creature) img 1x 2
Library Ticket. This item is used to tame a Flying Book. It has a chance of breaking when used. (Need to use in Creature). img 1x 50
Control Unit. This item is used to tame a Walker. It has a chance of breaking when used. (Need to use in Creature). img 1x 50
Energy Crystal. This item is used to feed a Cyber Elf, feed it twice to convert it into a mount. (Need to use in Creature). img 2x 25
Corned Fish. This item is used to tame a Cat type creatures. It might have some other secret effects. img 1x 10
Soul Contract. A contract in which Knightmare has sold his soul to whoever owns in exchange of their memories. (Get Summon in use) img 1x 25
Quetzal Flute. A flute used by aboriginal people to whorship Quezacotl. It has four hundred diferent sounds. (Need to use in a specific place to get Summon) img 1x 25
Frost Charm. It is a relic from Svarground containing the power of Shiva. Very effective againts evil. (Need to use in Creature) img 1x 25
Eternal Flames. Flames born to control the fury of Ifrit. (Need to use in Creature) img 1x 25
Sacred Earth. This clay has been dug from sacred ground. A part of Titan lives within. (Need to use in Creature) img 1x 25
Leviathan's Amulet. It holds the last breath of Leviathan. (Get Summon in use) img 1x 50
Angelwing Feather. It belonged once to Alexander's wings. (Get Summon in use) img 1x 50
Dragon Crystal. It bears a charming light on the inside. Allows you to control Bahamut or Demodras. (Need to use in Creature) img 1x 50
Devil Whistle. Summons an Innocent Devil from the Dark World to trade supplies with you in any place. img 1x 100
Devil Bell. Upgrades your Innocent Devil into a Malicious Devil. Allows you to buy items for cheaper price, you can also sell your loot. img 1x 250
Signed Contract. Summons Lucifer from Gaia to trade with you. Allows you to buy items for cheaper price, you can also sell your loot for higher price. img 1x 500
Lumberjack Axe (Atk:17, Def:8). (one hand). You can cutdown trees and make wood, also can be used as weapon. img 1x 10
Obsidian Knife. Used to get different types of leather from fresh dead bodies. img 1x 10
Blessed Wooden Stake. Can be used on slain Vampires in order to get Vampire Dust. img 1x 10
Elvenhair Rope. This special rope weighs only 6.00 oz! img 1x 5
Light Shovel. This special shovel weighs only 15.00 oz! img 1x 5
Dwarven Pickaxe. A pick for mining that will never break. img 1x 25
Mechanical Fishing Rod. Allows you to fish rare kind of fishes and other sea trash. img 1x 10
Portable Hole. Creates an escape hole to the Temple. It has 5 minutes cooldown. img 1x 5
House Contract. Use it to teleport you back to your house. (Only works in protection zone) img 1x 10
Strange Red Powder. Try sprinkling it on enemies and many other things. img 1x 5
Strange Blue Powder. Try sprinkling it on enemies and many other things. img 1x 25
Piece of Royal Steel. img 1x 2
Piece of Hell Steel. img 1x 2
Piece of Draconian Steel. img 1x 2
Huge Chunk of Crude Iron. img 1x 2
Gold Nugget. An extremely rare piece with many uses. img 5x 10
Cyber Elf. It contains a sentient support program. img 1x 1
Faerie Card. Summons a Faerie. img 1x 1
Dragon Egg. Summons a Dragon Hatchiling. img 1x 1
Sea Serpent Egg. Summons a Sea Serpent Hatchiling. img 1x 1
Green Perch. img 5x 1
Rainbow Trout. img 5x 1
Northern Pike. img 5x 1
Shimmer Swimmer. img 1x 1
Eye of a Deepling. Combine with a Shimmer Swimmer to create a Shimmer Glow. img 1x 5
Yielocks. Combine with a Shimmer Swimmer to create a Shimmer Bow. img 1x 5
Flintstone. Combine with a Shimmer Swimmer to create a Shimmer Sword. img 1x 5
Broken Ring of Ending. Combine with a Shimmer Swimmer to create a Shimmer Wand. img 1x 5
Yielowax. Combine with a Shimmer Swimmer to create a Shimmer Rod. img 1x 5
Meteorite. Combine with a Shimmer Swimmer to create a Shimmer Club. img 1x 5
Scale of Corruption. Combine with a Shimmer Swimmer to create a Shimmer Axe. img 1x 5
Poisonous Slime. Combine with a Shimmer Swimmer to create a Shimmer Sting. img 1x 5
Lock Pick. It allows you open any locked door or chest if it's meant to be open in game. img 100x 2
Holy Water. It purifies corruption and evil. img 1x 1
Board Trainer Package. (Melee, Distance). It lasts until server save. img 1x 10
Dummy Trainer Package. (Melee, Distance). It lasts until server save. img 1x 10
Dummy Trainer Package With Razors. (Melee, Distance and Shielding). It lasts until server save. img 1x 25
Tears of the Oracle. (Shielding and Magic). Summons a Holy Servant. It lasts until server save. img 1x 25
Great Gospel. (Melee, Distance, Shielding and Magic). Summons The Oracle. It lasts until server save. img 1x 50
Redemption Skull. Use it to remove all your unjustified points and skull status. img 1x 200
Gold Converter. Transform A Gold Converter comes in handy when you need capacity and your bags are packed with gold. 'Use' the Gold Converter to change either a stack of 100 gold pieces into 1 platinum coin, or a stack of 100 platinum coins into 1 crystal coin. img 1x 100
Enchanted Sleep Shawl (Arm:3, distance fighting +3, protection physical 7%, earth +24%). It can only be wielded properly by paladins of level 180 or higher. img 1x 25
Enchanted Pendulet (Arm:2, distance fighting +3, protection physical +5%, energy +18%). It can only be wielded properly by paladins of level 180 or higher. img 1x 25
Blister Ring (protection fire +6%). It can only be wielded properly by players of level 220 or higher. img 1x 25
Enchanted Theurgic Amulet (Arm:2, magic level +3, protection physical +3%, earth +14%). It can only be wielded properly by sorcerers and druids of level 220 or higher. img 1x 25
Ring of Souls (protection physical +2%, life drain +10%). It can only be wielded properly by players of level 200 or higher. img 1x 25
Bone Fiddle (protection life drain +5%). img 1x 20
Starlight Vial (protection mana drain +5%). img 1x 20
Sun Catcher (protection fire +5%). img 1x 20
Ancient Rune (magic level +10). This rune vibrates with ancient powers. It can only be wielded properly by sorcerers and druids. img 1x 200
Security Blanket (club, sword, axe and shielding +10). It helps againts pshycological insecurities. It can only be wielded properly by knights. img 1x 200
Fisherman's Hat. (Fishing+ 100). It grants luck when fishing. img 1x 200
Fishtail (Speed +300). It boost speed only while diving. img 1x 60
Boots of Haste (Speed +20). img 1x 20
Boots of Waterwalking. Allows you to walk in water. img 1x 30
Soft Boots. These boots increase your Mana and Hitpoints regeneration. img 1x 80
Soft Hat. This hat increase your Mana and Hitpoints regeneration for two hours. (Consumible) img 1x 1
Soulcutter (Atk:53 + 50% Death, Def:32 +3, sword fighting +5). (one hand). It can only be wielded properly by knights of level 400 or higher. img 1x 400
Soulshredder (Atk:57 + 50% Ice, Def:35, sword fighting +5). (two hands). It can only be wielded properly by knights of level 400 or higher. img 1x 400
Soulbiter (Atk:53 + 50% Death, Def:32 +3, axe fighting +5). (one hand). It can only be wielded properly by knights of level 400 or higher. img 1x 400
Souleater (Atk:57 + 50% Ice, Def:34, axe fighting +5). (two hands). It can only be wielded properly by knights of level 400 or higher. img 1x 400
Soulcrusher (Atk:52 + 50% Ice, Def:33 +3, club fighting +5). (one hand). It can only be wielded properly by knights of level 400 or higher. img 1x 400
Soulmaimer (Atk:57 + 57% Energy, Def:35, club fighting +5). (two hands). It can only be wielded properly by knights of level 400 or higher. img 1x 400
Soulbleeder (Atk+8, Hit%+5, distance fighting +4, protection holy +7%). (two hands). It can only be wielded properly by paladins of level 400 or higher. img 1x 400
Soulpiercer (Atk+9, Hit%+6, distance fighting +4, protection death +7%). (two hands). It can only be wielded properly by paladins of level 400 or higher. img 1x 400
Soultainter (magic level +5, protection death +12%, intricate mana and life leech). (one hand). It can only be wielded properly by sorcerers of level 400 or higher. img 1x 400
Soulhexer (magic level +5, protection ice +12%, intricate mana and life leech). (one hand). It can only be wielded properly by druids of level 400 or higher. img 1x 400
Soulshanks (Arm:10, magic level +3, protection death +10%). It can only be wielded properly by sorcerers of level 400 or higher. img 1x 400
Soulstrider (Arm:10, magic level +3, protection fire +10%). It can only be wielded properly by druids of level 400 or higher. img 1x 400
Soulshell (Arm:18, distance fighting +4, protection physical +3%, fire +15%). It can only be wielded properly by paladins of level 400 or higher. img 1x 400
Soulmantle (Arm:17, magic level +4, protection physical +4%). It can only be wielded properly by sorcerers of level 400 or higher. img 1x 400
Soulshroud (Arm:17, magic level +4, protection death +10%). It can only be wielded properly by druids of level 400 or higher. img 1x 400
Pair of Soulwalkers (Arm:4, sword fighting +1, club fighting +1, axe fighting +1, speed +15, protection physical +7%, fire +5%). It can only be wielded properly by knights of level 400 or higher. img 1x 400
Pair of Soulstalkers (Arm:3, distance fighting +1, speed +20, protection physical +5%). It can only be wielded properly by paladins of level 400 or higher. img 1x 400
Soulbastion (Def:42, protection physical +10%, death +10%). It can only be wielded properly by knights of level 400 or higher. img 1x 400
Falcon Circlet (Arm:8, magic level +2, protection fire +9%). It can only be wielded properly by sorcerers and druids of level 300 or higher. img 1x 300
Falcon Coif (Arm:10, distance fighting +2, shielding +2, protection physical +3%, fire +10%). It can only be wielded properly by knights and paladins of level 300 or higher. img 1x 300
Falcon Rod (magic level +3, protection energy +8%). (one hand). It can only be wielded properly by druids of level 300 or higher. img 1x 300
Falcon Wand (magic level +3, protection fire +8%). (one hand). It can only be wielded properly by sorcerers of level 300 or higher. img 1x 300
Falcon Bow (Atk+7, Hit%+5, distance fighting +2, protection fire +5%). (two hands). It can only be wielded properly by paladins of level 300 or higher. img 1x 300
Falcon Plate (Arm:18, shielding +4, protection physical +12%). It can only be wielded properly by knights of level 300 or higher. img 1x 300
Falcon Greaves (Arm:10, distance fighting +3, sword fighting +3, club fighting +3, axe fighting +3, protection physical +7%, ice +7%). It can only be wielded properly by knights and paladins of level 300 or higher. img 1x 300
Falcon Shield (Def:39, protection physical +6%, fire +10%). It can only be wielded properly by knights and paladins of level 300 or higher. img 1x 300
Falcon Longsword (Atk:56, Def:34, sword fighting +4, protection earth +10%). (two hands). It can only be wielded properly by knights of level 300 or higher. img 1x 300
Falcon Battleaxe (Atk:57 + 50% Energy, Def:33, axe fighting +4, protection energy +12%). (two hands). It can only be wielded properly by knights of level 300 or higher. img 1x 300
Falcon Mace (Atk:52 + 50% Energy, Def:33 +3, club fighting +3, protection energy +7%). (one hand). It can only be wielded properly by knights of level 300 or higher. img 1x 300
Lion Hammer (Atk:53 + 50% Earth, Def:31 +2, club fighting +3). (one hand). It can only be wielded properly by knights of level 270 or higher. img 1x 270
Lion Axe (Atk:53 + 50% Earth, Def:31 +2, axe fighting +3). (one hand). It can only be wielded properly by knights of level 270 or higher. img 1x 270
Lion Amulet (Arm:3, protection physical +3%, ice +7%). It can only be wielded properly by players of level 230 or higher. he heraldic animal of the Order of the Lion is emblazoned on this imposing amulet. It is worn with pride by true knights of the lion. img 1x 230
Lion Plate (Arm:17, sword fighting +3, club fighting +3, axe fighting +3, protection physical +6%). It can only be wielded properly by knights of level 230 or higher. img 1x 230
Lion Spangenhelm (Arm:7, distance fighting +2, protection physical +3%, earth +5%). It can only be wielded properly by paladins of level 230 or higher. img 1x 230
Lion Longsword (Atk:53 + 50% Earth, Def:31 +2, sword fighting +3). (one hand). It can only be wielded properly by knights of level 270 or higher. img 1x 270
Lion Shield (Def:39, protection physical +7%, earth +10%). It can only be wielded properly by knights of level 250 or higher. img 1x 250
Lion Spellbook (Def:20, magic level +4, protection physical +3%, ice +7%). It can only be wielded properly by sorcerers and druids of level 220 or higher. img 1x 220
Lion Wand (magic level +2). (one hand). It can only be wielded properly by sorcerers of level 220 or higher. img 1x 220
Lion Rod (magic level +2). (one hand). It can only be wielded properly by druids of level 270 or higher. img 1x 270
Lion Longbow (Atk+6, Hit%+6, distance fighting +2, protection ice +5%). (two hands). It can only be wielded properly by paladins of level 270 or higher. img 1x 270
Phantasmal Axe (Atk:54 physical + 50% fire, Def:32, axe fighting +2). (two hands). It can only be wielded properly by knights of level 180 or higher. img 1x 180
Fabulous Legs (Arm:9, distance fighting +2, sword fighting +2, axe fighting +2, club fighting +2, protection physical +4%, fire +2%). It can only be wielded properly by knights and paladins of level 225 or higher. img 1x 225
Soulful Legs (Arm:8, magic level +1, protection holy +8%). It can only be wielded properly by sorcerers and druids of level 180 or higher. img 1x 180
Pair of Nightmare Boots (Arm:2, magic level +1, protection energy +6%). It can only be wielded properly by sorcerers and druids of level 140 or higher. img 1x 140
Gnome Helmet (Arm:7, magic level +2, protection energy +8%, physical +3%, ice -2%). It can only be wielded properly by sorcerers and druids of level 200 or higher. img 1x 200
Gnome Armor (Arm:17, distance fighting +3, protection energy +8%, physical +4%, ice -2%). It can only be wielded properly by paladins of level 200 or higher. img 1x 200
Gnome Legs (Arm:9, magic level +2, protection energy +7%, ice -2%). It can only be wielded properly by sorcerers and druids of level 200 or higher. img 1x 200
Gnome Shield (Def:38, shielding +2, protection energy +8%, physical +6%, ice -2%). It can only be wielded properly by knights and paladins of level 200 or higher. img 1x 200
Gnome Sword (Atk:52 + 50% Energy, Def:29 +3, sword fighting +2, protection energy +6%). (one hand). It can only be wielded properly by knights of level 250 or higher. img 1x 250
Rainbow Necklace (Arm:2, protection physical +3%, fire +6%, ice -5%). It can only be wielded properly by players of level 220 or higher. img 1x 220
Rainbow Shield (Def:30). It can only be wielded properly by knights of level 100 or higher. Strange elemental magic flows over this shield. img 1x 100
Cobra Crossbow (Atk+7, Hit%+6, distance fighting +2). (two hands). It can only be wielded properly by paladins of level 220 or higher. img 1x 220
Cobra Boots (Arm:3, speed +10, protection physical +6%). It can only be wielded properly by knights of level 220 or higher. img 1x 220
Cobra Club (Atk:53 + 50% Fire, Def:29 +2, club fighting +2). (one hand). It can only be wielded properly by knights of level 220 or higher. img 1x 220
Cobra Axe (Atk:53 + 50% Ice, Def:29 +2, axe fighting +2). (one hand). It can only be wielded properly by knights of level 220 or higher. img 1x 220
Cobra Hood (Arm:9, sword fighting +1, club fighting +1, axe fighting +1, protection physical +5%). It can only be wielded properly by knights of level 270 or higher. img 1x 270
Cobra Sword (Atk:52, Def:31 +2, sword fighting +3). (one hand). It can only be wielded properly by knights of level 220 or higher. img 1x 220
Cobra Wand (magic level +2%). (one hand). It can only be wielded properly by sorcerers of level 270 or higher. img 1x 270
Cobra Rod (magic level +2). (one hand). It can only be wielded properly by druids of level 220 or higher. img 1x 220
Amulet of Theurgy (Arm:2, magic level +3, protection physical +3%, earth +14%) that is brand-new. It can only be wielded properly by sorcerers and druids of level 220 or higher. img 1x 220
Bow of Cataclysm (Atk+6, Hit%+4, distance fighting +2, protection death +4%). (two hands). It can only be wielded properly by paladins of level 250 or higher. img 1x 250
Galea Mortis (Arm:7, magic level +2, protection death +6%, holy -3%). It can only be wielded properly by sorcerers of level 220 or higher. img 1x 220
Toga Mortis (Arm:16, magic level +4, protection death +6%). It can only be wielded properly by sorcerers of level 220 or higher. img 1x 220
Winged Boots (Arm:2, speed +15, distance fighting +1, protection earth +7%). It can only be wielded properly by paladins of level 220 or higher. img 1x 220
Living Vine Bow (Atk+5, Hit%+5, distance fighting +1, protection earth +4%). It can only be wielded properly by paladins of level 220 or higher. img 1x 220
Living Armor (Arm:13, magic level +2, protection earth +12%, fire -5%). It can only be wielded properly by sorcerers and druids of level 180 or higher. img 1x 180
Blade of Destruction (Atk:50, Def:33). (one hand). It can only be wielded properly by knights of level 200 or higher. img 1x 200
Slayer of Destruction (Atk:52, Def:30). (two hands). It can only be wielded properly by knights of level 200 or higher. img 1x 200
Axe of Destruction (Atk:51, Def:31). (one hand). It can only be wielded properly by knights of level 200 or higher. img 1x 200
Chopper of Destruction (Atk:52, Def:30). (two hands). It can only be wielded properly by knights of level 200 or higher. img 1x 200
Mace of Destruction (Atk:50, Def:32). (one hand). It can only be wielded properly by knights of level 200 or higher. img 1x 200
Hammer of Destruction (Atk:53, Def:29). (two hands). It can only be wielded properly by knights of level 200 or higher. img 1x 200
Bow of Destruction (Atk+5, Hit%+5). (two hands). It can only be wielded properly by paladins of level 200 or higher. img 1x 200
Crossbow of Destruction (Atk+6, Hit%+5). (two hands). It can only be wielded properly by paladins of level 200 or higher. img 1x 200
Wand of Destruction (magic level +1). (one hand). It can only be wielded properly by sorcerers of level 200 or higher. img 1x 200
Rod of Destruction (magic level +1). (one hand). It can only be wielded properly by druids of level 200 or higher. img 1x 100
Fireheart Cuirass (Arm:18, sword fighting +4, protection fire +8%, ice -8%). It can only be wielded properly by knights of level 200 or higher. img 1x 200
Fireheart Hauberk (Arm:18, axe fighting +4, protection fire +8%, ice -8%). It can only be wielded properly by knights of level 200 or higher. img 1x 200
Fireheart Platemail (Arm:18, club fighting +4, protection fire +8%, ice -8%). It can only be wielded properly by knights of level 200 or higher. img 1x 200
Earthheart Cuirass (Arm:18, sword fighting +4, protection earth +8%, fire -8%). It can only be wielded properly by knights of level 200 or higher. img 1x 200
Earthheart Hauberk (Arm:18, axe fighting +4, protection earth +8%, fire -8%). It can only be wielded properly by knights of level 200 or higher. img 1x 200
Earthheart Platemail (Arm:18, club fighting +4, protection earth +8%, fire -8%). It can only be wielded properly by knights of level 200 or higher. img 1x 200
Thunderheart Cuirass (Arm:18, sword fighting +4, protection energy +8%, earth -8%). It can only be wielded properly by knights of level 200 or higher. img 1x 200
Thunderheart Hauberk (Arm:18, axe fighting +4, protection energy +8%, earth -8%). It can only be wielded properly by knights of level 200 or higher. img 1x 200
Thunderheart Platemail (Arm:18, club fighting +4, protection energy +8%, earth -8%). It can only be wielded properly by knights of level 200 or higher. img 1x 200
Frostheart Cuirass (Arm:18, sword fighting +4, protection ice +8%, energy -8%). It can only be wielded properly by knights of level 200 or higher. img 1x 200
Frostheart Hauberk (Arm:18, axe fighting +4, protection ice +8%, energy -8%). It can only be wielded properly by knights of level 200 or higher. img 1x 200
Frostheart Platemail (Arm:18, club fighting +4, protection ice +8%, energy -8%). It can only be wielded properly by knights of level 200 or higher. img 1x 200
Firesoul Tabard (Arm:18, distance fighting +4, protection fire +8%, ice -8%). It can only be wielded properly by paladins of level 200 or higher. img 1x 200
Earthsoul Tabard (Arm:18, distance fighting +4, protection earth +8%, fire -8%). It can only be wielded properly by paladins of level 200 or higher. img 1x 200
Thundersoul Tabard (Arm:18, distance fighting +4, protection energy +8%, earth -8%). It can only be wielded properly by paladins of level 200 or higher. img 1x 200
Frostsoul Tabard (Arm:18, distance fighting +4, protection ice +8%, energy -8%). It can only be wielded properly by paladins of level 200 or higher. img 1x 200
Firemind Raiment (Arm:15, magic level +4, protection fire +8%, ice -8%). It can only be wielded properly by sorcerers and druids of level 200 or higher. img 1x 200
Earthmind Raiment (Arm:15, magic level +4, protection earth +8%, fire -8%). It can only be wielded properly by sorcerers and druids of level 200 or higher. img 1x 200
Thundermind Raiment (Arm:15, magic level +4, protection energy +8%, earth -8%). It can only be wielded properly by sorcerers and druids of level 200 or higher. img 1x 200
Frostmind Raiment (Arm:15, magic level +4, protection ice +8%, energy -8%). It can only be wielded properly by sorcerers and druids of level 200 or higher. img 1x 200
Frozen Plate (Arm:13, protection ice +7%, energy -7%). It can only be wielded properly by paladins of level 75 or higher. img 1x 75
Molten Plate (Arm:13, protection fire +7%, ice -7%). It can only be wielded properly by paladins of level 75 or higher. img 1x 75
Divine Plate (Arm:13, protection death +10%, holy -10%). It can only be wielded properly by paladins of level 75 or higher. img 1x 75
Holy Sword (Atk:51, Def:31). (one hand). It can only be wielded properly by players of level 150 or higher. A half of the soul from Uman the wise sleeps within this sword. img 1x 150
Holy Axe (Atk:52, Def:31). (one hand). It can only be wielded properly by players of level 150 or higher. The soul of Fardos the creator sleeps within this axe. img 1x 150
Holy Rod (Atk:52, Def:31). (one hand). It can only be wielded properly by players of level 150 or higher. The soul of Tibiasula sleeps within this rod. img 1x 150
Eternal Breath (basic life leech). (one hand). It can only be wielded properly by sorcerers and druids of level 150 or higher. Eden himself has blessed this weapon. img 1x 150
Holy Icon (Protection againts all attacks by 7%). It can only be wielded properly by players of level 150 or higher. A half of the soul from Zathroth the destroyer sleeps within this relic. It lasts for 1 hour. img 1x 150
Sacred Writings. Written by Banor thousands of years ago. It contains valuable information about the 'Conjure Holy Arrow' magic spell. img 1x 150
Unholy Book. Written by Arthei and his council of Cultists. It contains valuable information about the Conjure Infernal Bolt magic spell. img 1x 150
Sinister Tome (magic level scaling damage) (magic level +2). (two hands). It can only be wielded properly by sorcerers and druids of level 30 or higher. An encyclopedia of weaponry (Volume 1 of 3). It is possessed with the spirit of an angry warrior. img 1x 30
Ominous Tome (magic level scaling damage) (magic level +4). (two hands). It can only be wielded properly by sorcerers and druids of level 60 or higher. An encyclopedia of weaponry (Volume 2 of 3). It is possessed with the spirit of a depressed warrior. img 1x 60
Knowledgeable Tome (magic level scaling damage) (magic level +6). (two hands). It can only be wielded properly by sorcerers and druids of level 150 or higher. An encyclopedia of weaponry (Volume 3 of 3). It is possessed with the spirit of a wise warrior. img 1x 150
The End (basic mana leech). (one hand). It can only be wielded properly by sorcerers and druids of level 150 or higher. img 1x 150
Visage of the End Days (Arm:10). img 1x 90
Book of Lies (Def:18, magic level +4). It can only be wielded properly by sorcerers and druids of level 150 or higher. img 1x 150
Treader of Torment (Arm:4). img 1x 90
Shroud of Despair (Arm:7, protection death +3%). It can only be wielded properly by players of level 150 or higher. img 1x 150
Death Gaze (Def:38). It can only be wielded properly by players of level 200 or higher. img 1x 200
Plague Bite (Atk:52 + 50% Earth, Def:31 +3). (one hand). It can only be wielded properly by players of level 150 or higher. img 1x 150
Impaler of the Igniter (Atk:51 + 50% Fire, Def:31 +3). (one hand). It can only be wielded properly by players of level 150 or higher. img 1x 150
Maimer (Atk:51 + 50% Death, Def:32). (one hand). It can only be wielded properly by players of level 150 or higher. img 1x 150
Triple Bolt Crossbow (Atk+3, Hit%+2). (two hands). It can only be wielded properly by paladins of level 70 or higher. img 1x 70
Shrunken Head Necklace (speed +10). It can only be wielded properly by players of level 150 or higher. img 1x 150
Thorn Spitter (Atk+9, Hit%+1). (two hands). It can only be wielded properly by paladins of level 150 or higher. img 1x 150
Spellbook of Ancient Arcana (Def:19, magic level +4, protection death +5%). It can only be wielded properly by sorcerers and druids of level 150 or higher. img 1x 150
Gill Gugel (Arm:5, magic level +2, protection earth +6%, fire -6%). It can only be wielded properly by sorcerers and druids of level 150 or higher. img 1x 150
Gill Coat (Arm:12, magic level +1, protection earth +10%, fire -10%). It can only be wielded properly by sorcerers and druids of level 150 or higher. img 1x 150
Gill Legs (Arm:7, magic level +1, protection earth +8%, fire -8%). It can only be wielded properly by sorcerers and druids of level 150 or higher. img 1x 150
Spellbook of Vigilance (Def:20, magic level +3, protection earth +3%, fire -3%). It can only be wielded properly by sorcerers and druids of level 130 or higher. img 1x 130
Gill Necklace (protection physical +15%, earth +10%) that has 750 charges left. It can only be wielded properly by players of level 150 or higher. img 1x 1
Prismatic Helmet (Arm:9, shielding +1, protection physical +5%). It can only be wielded properly by knights of level 150 or higher. img 1x 150
Prismatic Armor (Arm:15, speed +15, protection physical +5%). It can only be wielded properly by knights and paladins of level 120 or higher. img 1x 120
Prismatic Legs (Arm:8, distance fighting +2, protection physical +3%). It can only be wielded properly by paladins of level 150 or higher. img 1x 150
Prismatic Boots (Arm:3, speed +15, protection death +3%). It can only be wielded properly by paladins of level 150 or higher. img 1x 150
Prismatic Shield (Def:37, shielding +2, protection physical +4%). It can only be wielded properly by knights of level 150 or higher. img 1x 150
Prismatic Necklace (protection physical +10%, energy +15%) that has 750 charges left. It can only be wielded properly by players of level 150 or higher. img 1x 1
Prismatic Ring (protection physical +10%, energy +8%) that is brand-new. It can only be wielded properly by players of level 120 or higher. img 1x 1
Exotic Amulet (protection physical +4%, earth +5%). It can only be wielded properly by players of level 180 or higher. img 1x 1
Jungle Wand (magic level +1, protection ice +3%). (one hand). It can only be wielded properly by sorcerers of level 150 or higher. img 1x 150
Jungle Rod (magic level +1, protection earth +3%). (one hand). It can only be wielded properly by druids of level 150 or higher. img 1x 150
Make-Do Boots (Arm:2, magic level +1, protection ice +6%). It can only be wielded properly by druids of level 150 or higher. img 1x 150
Makeshift Boots (Arm:2, magic level +1, protection fire +6%). It can only be wielded properly by sorcerers of level 150 or higher. img 1x 150
Jungle Bow (Atk+6, Hit%+5, distance fighting +1, protection physical +3%). (two hands). It can only be wielded properly by paladins of level 150 or higher. img 1x 150
Bast Legs (Arm:8, distance fighting +2, protection energy +4%). It can only be wielded properly by paladins of level 150 or higher. img 1x 150
Exotic Legs (Arm:8, protection physical +4%). It can only be wielded properly by knights of level 130 or higher. img 1x 130
Throwing Axe (Atk:51, Def:30 +2, axe fighting +2). It can only be wielded properly by knights of level 150 or higher. img 1x 150
Jungle Flail (Atk:52, Def:31). (two hands). It can only be wielded properly by knights of level 150 or higher. img 1x 150
Shiny Blade (Atk:49, Def:35 +2, sword fighting +1). (one hand). It can only be wielded properly by players of level 120 or higher. img 1x 120
The Epiphany. (Atk:50, Def:35 +3). (one hand). It can only be wielded properly by players of level 120 or higher. img 1x 120
Emerald Sword. (Atk:49, Def:33 +3). (one hand). It can only be wielded properly by players of level 100 or higher. img 1x 100
Dark Trinity Mace (Atk:51, Def:32 -1). (one hand). It can only be wielded properly by players of level 120 or higher. img 1x 120
Solar Axe (Atk:52, Def:29 +3). (one hand). It can only be wielded properly by players of level 130 or higher. img 1x 130
Crystalline Sword (Atk:47, Def:34 +1). (one hand). It can only be wielded properly by players of level 62 or higher. img 1x 62
Crystalline Axe (Atk:51, Def:29 +3, axe fighting +1). (one hand). It can only be wielded properly by players of level 120 or higher. Even in the light of day, the stars seem to reflect in each facet of this crystalline axe. img 1x 120
Mycological Mace (Atk:50, Def:31 +3, club fighting +1). (one hand). It can only be wielded properly by players of level 120 or higher. img 1x 120
Crystal Crossbow (Atk+4, Hit%+3). (two hands). It can only be wielded properly by paladins of level 90 or higher. img 1x 90
Mycological Bow (Atk+4, Hit%+4). (two hands). It can only be wielded properly by paladins of level 105 or higher. img 1x 105
Rift Lance (Atk:48, Def:28). (two hands). It can only be wielded properly by players of level 70 or higher. img 1x 70
Rift Bow (Range:7, Atk +5, Hit% +3). (two hands). It can only be wielded properly by paladins of level 120 or higher. img 1x 120
Rift Crossbow (Range:5, Atk +5, Hit% +4). (two hands). It can only be wielded properly by paladins of level 120 or higher. img 1x 120
Rift Shield (Def:37). img 1x 90
Calopteryx Cape (Arm:12, magic level +1, protection ice +5%). It can only be wielded properly by sorcerers and druids of level 80 or higher. img 1x 80
Grasshopper Legs (Arm:7, speed +10). It can only be wielded properly by players of level 75 or higher. img 1x 75
Carapace Shield (Def:36). img 1x 20
Necklace of the Deep (protection life drain +50%) that has 50 charges left. It can only be wielded properly by players of level 120 or higher. img 1x 1
Deepling Staff (Atk:43, Def:23). (two hands). It can only be wielded properly by players of level 38 or higher. img 1x 38
Deepling Axe (Atk:49, Def:29). (one hand). It can only be wielded properly by players of level 80 or higher. img 1x 80
Deepling Squelcher (Atk:44, Def:28). (one hand). It can only be wielded properly by players of level 48 or higher. img 1x 48
Deepling Ceremonial Dagger (magic level +2, protection earth +5%). (one hand). It can only be wielded properly by sorcerers and druids of level 180 or higher. img 1x 180
Deepling Fork (magic level +2, critical hit chance 10%, critical extra damage +25%, protection holy +8%). (one hand). It can only be wielded properly by sorcerers and druids of level 230 or higher. img 1x 230
Ornate Chestplate (Arm:16, shielding +3, protection physical +8%). It can only be wielded properly by knights of level 200 or higher. img 1x 200
Ornate Legs (Arm:8, protection physical +5%). It can only be wielded properly by knights of level 185 or higher. img 1x 185
Ornate Shield (Def:36, protection physical +5%). It can only be wielded properly by knights of level 130 or higher. img 1x 130
Ornate Mace (Atk:49, Def:24). (ornate mace). It can only be wielded properly by players of level 90 or higher. img 1x 90
Ornate Crossbow (Atk+1, Hit%+2). (two hands). It can only be wielded properly by paladins of level 50 or higher. img 1x 50
Depth Galea (Arm:8, protection drowning +100%). It can only be wielded properly by players of level 150 or higher. img 1x 150
Depth Lorica (Arm:16, distance fighting +3, protection death +5%). It can only be wielded properly by paladins of level 150 or higher. img 1x 150
Depth Ocrea (Arm:8, protection mana drain +15%). It can only be wielded properly by sorcerers and druids of level 130 or higher. img 1x 130
Depth Calcei (Arm:3, speed -5, protection physical +5%). It can only be wielded properly by knights of level 150 or higher. img 1x 150
Depth Scutum (Def:25, magic level +2). It can only be wielded properly by sorcerers and druids of level 120 or higher. img 1x 120
Hellforged Axe (Atk:51, Def:28 +2). (one hand). It can only be wielded properly by players of level 110 or higher. img 1x 100
Obsidian Truncheon (Atk:50, Def:30 +2). (one hand). It can only be wielded properly by players of level 100 or higher. img 1x 100
Royal Crossbow (Range:6, Atk+5, Hit%+3). (two hands). It can only be wielded properly by paladins of level 130 or higher. img 1x 130
Warsinger Bow (Range:7, Atk+3, Hit%+5). (two hands). It can only be wielded properly by paladins of level 80 or higher. img 1x 80
Spellbook of Dark Mysteries (Def:16, magic level +3). (one hand). It can only be wielded properly by sorcerers and druids of level 80 or higher. img 1x 80
Fireborn Giant Armor (Arm:15, sword fighting +2, protection fire +5%, ice -5%). It can only be wielded properly by knights of level 100 or higher. img 1x 100
Robe of the Underworld (Arm:12, protection death +12%, holy -12%). It can only be wielded properly by sorcerers of level 100 or higher. img 1x 100
Master Archer's Armor (Arm:15, distance fighting +3). It can only be wielded properly by paladins of level 100 or higher. img 1x 100
Royal Scale Robe (Arm:12, magic level +2, protection fire +5%). It can only be wielded properly by sorcerers and druids of level 100 or higher. img 1x 100
Royal Draken Mail (Arm:16, shielding +3, protection physical +5%). It can only be wielded properly by knights of level 100 or higher. img 1x 100
Elite Draken Helmet (Arm:9, distance fighting +1, protection death +3%). It can only be wielded properly by paladins of level 100 or higher. img 1x 100
Draken Boots (Arm:3, speed +15). It can only be wielded properly by knights and paladins of level 80 or higher. img 1x 80
Hive Scythe (Atk:46, Def:24). (one hand). It can only be wielded properly by players of level 70 or higher. img 1x 70
Hive Bow (Atk+2, Hit%+5). (two hands). It can only be wielded properly by paladins of level 85 or higher. img 1x 85
Crude Umbral Blade (Atk:48, Def:26 +1). (one hand). It can only be wielded properly by knights of level 75 or higher. img 1x 75
Crude Umbral Slayer (Atk:51, Def:29). (two hands). It can only be wielded properly by knights of level 75 or higher. img 1x 75
Crude Umbral Axe (Atk:49, Def:24 +1). (one hand). It can only be wielded properly by knights of level 75 or higher. img 1x 75
Crude Umbral Chopper (Atk:51, Def:27). (two hands). It can only be wielded properly by knights of level 75 or higher. img 1x 75
Crude Umbral Mace (Atk:48, Def:22 +1). (one hand). It can only be wielded properly by knights of level 75 or higher. img 1x 75
Crude Umbral Hammer (Atk:51, Def:27). (two hands). It can only be wielded properly by knights of level 75 or higher. img 1x 75
Crude Umbral Bow (Atk+2, Hit%+5). (two hands). It can only be wielded properly by paladins of level 75 or higher. img 1x 75
Crude Umbral Crossbow (Atk+3, Hit%+1). (two hands). It can only be wielded properly by paladins of level 75 or higher. img 1x 75
Crude Umbral Spellbook (Def:14, magic level +1, protection fire +2%, earth +2%, energy +2%, ice +2%). It can only be wielded properly by sorcerers and druids of level 75 or higher. img 1x 75
Glooth Cape (Arm:9, protection earth +5%, fire -5%). It can only be wielded properly by sorcerers and druids of level 40 or higher. img 1x 40
Rubber Cap (Arm:5, magic level +1, protection earth +3%, fire -3%). It can only be wielded properly by sorcerers and druids of level 70 or higher. img 1x 70
Heat Core (Arm:12). img 1x 40
Alloy Legs (Arm:6, speed +10). It can only be wielded properly by players of level 60 or higher. img 1x 60
Metal Spats (Arm:1, protection physical +1%). It can only be wielded properly by knights and paladins of level 50 or higher. img 1x 50
Gearwheel Chain (Arm:3). It can only be wielded properly by players of level 75 or higher. img 1x 75
Metal Bat (Atk:44, Def:20). (one hand). It can only be wielded properly by players of level 55 or higher. img 1x 55
Glooth Whip (Atk:33, Def:19). (one hand). It can only be wielded properly by players of level 25 or higher. img 1x 25
Glooth Club (Atk:49 physical + 50% Earth, Def:1). (one hand). It can only be wielded properly by knights of level 75 or higher. img 1x 75
Glooth Blade (Atk:49 physical + 50% Earth, Def:1). (one hand). It can only be wielded properly by knights of level 75 or higher. img 1x 75
Glooth Axe (Atk:49 physical + 50% Earth, Def:1). (one hand). It can only be wielded properly by knights of level 75 or higher. img 1x 75
Glooth Amulet (protection physical +10%, fire +10%, earth +10%, energy +10%, ice +10%, holy +10%, death +10%) that has 20 charges left. It can only be wielded properly by sorcerers and druids of level 75 or higher. img 1x 1
Warrior's Axe (Atk:42, Def:21). (one hand). It can only be wielded properly by players of level 40 or higher. img 1x 40
Warrior's shield (Def:33). img 1x 20
Shield of Corruption (Def:36, sword fighting +3). It can only be wielded properly by knights of level 80 or higher. img 1x 80
Blade of Corruption (Atk:48, Def:29 +2). (one hand). It can only be wielded properly by players of level 82 or higher. img 1x 82
Golden Helmet (Arm:12). It is the famous Helmet of the Stars. img 1x 200
Golden Armor (Arm:14). It can only be wielded properly by knights and paladins. img 1x 100
Golden Legs (Arm:9). It can only be wielded properly by knights and paladins. img 1x 100
Golden Boots (Arm:4). img 1x 200
Blessed Shield (Def:40). img 1x 200
Golden Amulet. It raises all of your skills by 3 while equiped. img 1x 300
Dragon Scale Helmet (Arm:9). img 1x 200
Dragon Scale Mail (Arm:15). It can only be wielded properly by knights and paladins. img 1x 200
Dragon Scale Legs (Arm:10). img 1x 200
Dragon Scale Boots (Arm:3, protection fire +3%, ice -3%). It can only be wielded properly by knights and paladins of level 70 or higher. img 1x 70
Great Shield (Def:38). img 1x 200
Scale Amulet. It raises all of your skills by 3 while equiped. img 1x 300
Demon Helmet (Arm:10). img 1x 100
Demon Armor (Arm:16). img 1x 70
Demon Legs (Arm:9). img 1x 100
Demon Shield (Def:35). img 1x 50
Demonbone Amulet. It raises all of your skills by 3 while equiped. img 1x 300
Yalahari Mask (Arm:5, magic level +2). It can only be wielded properly by sorcerers and druids of level 80 or higher. img 1x 80
Yalahari Armor (Arm:16, protection death +3%). It can only be wielded properly by knights of level 80 or higher. img 1x 80
Yalahari Leg Piece (Arm:8, distance fighting +2, protection death +5%). It can only be wielded properly by paladins of level 80 or higher. img 1x 80
Dwarven Helmet (Arm:6, protection physical +2%). img 1x 50
Dwarven Armor (Arm:10, protection physical +5%). img 1x 100
Dwarven Legs (Arm:7, protection physical +3%). img 1x 100
Dwarven Axe (Atk:31, Def:19 +2). It can only be wielded properly by players of level 20 or higher. img 1x 20
Dwarven Shield (Def:26). img 1x 1
Zaoan Helmet (Arm:9, protection physical +5%). It can only be wielded properly by knights and paladins. img 1x 50
Zaoan Armor (Arm:13, speed +10). It can only be wielded properly by knights and paladins of level 50 or higher. img 1x 50
Zaoan Legs (Arm:8, protection physical +2%). img 1x 50
Zaoan shoes (Arm:1, speed +5). img 1x 25
Assassin Dagger (Atk:40, Def:12 -2). (one hand). It can only be wielded properly by players of level 40 or higher. img 1x 40
Spellbook of Warding (Def:22, magic level +1). It can only be wielded properly by sorcerers and druids of level 40 or higher. It shows your spells and can also shield against attacks when worn. img 1x 40
Modified Crossbow (Hit%+1). (two hands). It can only be wielded properly by paladins of level 45 or higher. img 1x 40
Terra Hood (Arm:5, protection earth +4%, fire -5%). It can only be wielded properly by sorcerers and druids. img 1x 5
Terra Mantle (Arm:11, protection earth +8%, fire -8%). It can only be wielded properly by sorcerers and druids. img 1x 5
Terra Legs (Arm:8, protection earth +6%, fire -6%). It can only be wielded properly by sorcerers and druids. img 1x 5
Terra Boots (Arm:2, protection earth +5%, fire -5%). It can only be wielded properly by sorcerers and druids. img 1x 5
Terra Amulet (protection earth +20%, fire -10%) that has 200 charges left. It can only be wielded properly by players of level 60 or higher. img 1x 1
Glacier Mask (Arm:5, protection ice +4%, energy -5%). It can only be wielded properly by sorcerers and druids. img 1x 5
Glacier Robe (Arm:11, protection ice +8%, energy -8%). It can only be wielded properly by sorcerers and druids. img 1x 5
Glacier Kilt (Arm:8, protection ice +6%, energy -6%). It can only be wielded properly by sorcerers and druids. img 1x 5
Glacier Shoes (Arm:2, protection ice +5%, energy -5%). It can only be wielded properly by sorcerers and druids. img 1x 5
Glacier Amulet (protection ice +20%, energy -10%). It can only be wielded properly by players of level 60 or higher. img 1x 2
Lightning Headband (Arm:5, protection energy +4%, earth -5%). It can only be wielded properly by sorcerers and druids. img 1x 5
Lightning Robe (Arm:11, protection energy +8%, earth -8%). It can only be wielded properly by sorcerers and druids. img 1x 5
Lightning Legs (Arm:8, protection energy +6%, earth -6%). It can only be wielded properly by sorcerers and druids. img 1x 5
Lightning Boots (Arm:2, protection energy +5%, earth -5%). It can only be wielded properly by sorcerers and druids. img 1x 5
Lightning Pendant (protection energy +20%, earth -10%) that has 200 charges left. It can only be wielded properly by players of level 60 or higher. img 1x 1
Magma Monocle (Arm:5, protection fire +4%, ice -5%). It can only be wielded properly by sorcerers and druids. img 1x 5
Magma Coat (Arm:11, protection fire +8%, ice -8%). It can only be wielded properly by sorcerers and druids. img 1x 5
Magma Legs (Arm:8, protection fire +6%, ice -6%). It can only be wielded properly by sorcerers and druids. img 1x 5
Magma Boots (Arm:2, protection fire +5%, ice -5%). It can only be wielded properly by sorcerers and druids. img 1x 5
Magma Amulet (protection fire +20%, ice -10%) that has 200 charges left. It can only be wielded properly by players of level 60 or higher. img 1x 1
Moonlight Rod. (one hand). It can only be wielded properly by druids of level 13 or higher. img 1x 1
Northwind Rod. (one hand). It can only be wielded properly by druids of level 22 or higher. img 1x 2
Hailstorm Rod. (one hand). It can only be wielded properly by druids of level 33 or higher. img 1x 3
Glacial Rod (magic level +1). (one hand). It can only be wielded properly by druids of level 65 or higher. Hurls the icy essence of the Svargrond glaciers. img 1x 65
Icicle Bow (Atk+1, Hit%+4). (two hands). img 1x 10
Runic Ice Shield (Def:31). img 1x 10
Icy Culottes (Arm:8, protection ice +8%). It can only be wielded properly by sorcerers and druids. img 1x 10
Wand of Dragonbreath. (one hand). It can only be wielded properly by sorcerers of level 13 or higher. img 1x 1
Wand of Draconia. (one hand). It can only be wielded properly by sorcerers of level 22 or higher. img 1x 2
Wand of Inferno. (one hand). It can only be wielded properly by sorcerers of level 33 or higher. img 1x 3
Wand of Everblazing (magic level +1). (one hand). It can only be wielded properly by sorcerers of level 65 or higher. It contains the everblazing fire. img 1x 65
Dragonbone Staff (Atk:35 + 50% Fire, Def:18). (one hand). It can only be wielded properly by players of level 30 or higher. img 1x 5
Fire Sword (Atk:24 + 50% Fire, Def:20 +1). (one hand). It can only be wielded properly by players of level 30 or higher. img 1x 5
Fire Axe (Atk:27 + 50% Fire, Def:16 +1). (one hand). It can only be wielded properly by players of level 35 or higher. img 1x 5
Crown Helmet (Arm:7). img 1x 5
Crown Armor (Arm:13). It can only be wielded properly by knights and paladins. img 1x 5
Crown Legs (Arm:8). It can only be wielded properly by knights and paladins. img 1x 5
Crown Shield (Def:32). img 1x 5
Phoenix Shield (Def:34) img 1x 10
Firewalker Boots. Nullfies the damage gotten from lava ground and grants protection againts fire damage. img 1x 50
Wood Cape (Arm:2, distance fighting +1). It can only be wielded properly by paladins. img 1x 5
Elven Mail (Arm:11, distance fighting +1). It can only be wielded properly by paladins. img 1x 5
Elven Legs (Arm:8, distance fighting +1). It can only be wielded properly by paladins. img 1x 5
Elvish Bow (Range:6, Hit%+5). (two hands). img 1x 5
Belted Cape (Arm:10). It can only be wielded properly by paladins. img 1x 2
Paladin Armor (Arm:12, distance fighting +2). It can only be wielded properly by paladins. img 1x 10
Koshei's Ancient Amulet (protection death +8%, holy -50%). img 1x 20
Blue Turban (Arm:7, magic level+1). img 1x 5
Blue Robe (Arm:11). img 1x 5
Blue Legs (Arm:8). img 1x 5
Devil Helmet (Arm:7). img 1x 2
Knight Armor (Arm:12). It can only be wielded properly by knights and paladins. img 1x 2
Knight Legs (Arm:12). It can only be wielded properly by knights and paladins. img 1x 2
Tower Shield (Def:32). img 1x 2
Knight Axe (Atk:33, Def:21 +1). (one hand). It can only be wielded properly by players of level 25 or higher. img 1x 2
Boots of Haste (Speed +20). img 1x 60
Steel Helmet (Arm:6). img 1x 1
Plate Armor (Arm:10). img 1x 1
Plate Legs (Arm:7). img 1x 1
Steel Boots (Arm:3). img 1x 10
Platinum Amulet (Arm:2). img 1x 1
Buster Sword (Atk:60 + 50% Holy, Def:40, sword fighting +7, protection holy +7%, powerful mana and life leech). (two hands). It can only be wielded properly by knights. A sword that has inherited the hopes of those who fight. - Purchase the Final Weapons of Rookgaard Tales to ensure the server future for the years to come, Thank You for your support. img 1x 1000
Buster Axe (Atk:55 + 50% Holy, Def:35, axe fighting +7, protection holy +7%, powerful mana and life leech). (one hand). It can only be wielded properly by knights. An axe that has inherited the hopes of those who fight. - Purchase the Final Weapons of Rookgaard Tales to ensure the server future for the years to come, Thank You for your support. img 1x 1000
Buster Double Axe (Atk:60 + 50% Holy, Def:40, axe fighting +7, protection holy +7%, powerful mana and life leech). (two hands). It can only be wielded properly by knights. A large axe that has inherited the hopes of those who fight. - Purchase the Final Weapons of Rookgaard Tales to ensure the server future for the years to come, Thank You for your support. img 1x 1000
Buster Mace (Atk:55 + 50% Holy, Def:35, club fighting +7, protection holy +7%, powerful mana and life leech). (one hand). It can only be wielded properly by knights. A mace that has inherited the hopes of those who fight. - Purchase the Final Weapons of Rookgaard Tales to ensure the server future for the years to come, Thank You for your support. img 1x 1000
Buster Giant Mace (Atk:60 + 50% Holy, Def:40, club fighting +7, protection holy +7%, powerful mana and life leech). (two hands). It can only be wielded properly by knights. A large mace that has inherited the hopes of those who fight. - Purchase the Final Weapons of Rookgaard Tales to ensure the server future for the years to come, Thank You for your support. img 1x 1000
Buster Bow (Range:7 Atk+9, Hit%+7, distance fighting +7, protection holy +7%). (two hands). It can only be wielded properly by paladins. A bow that has inherited the hopes of those who fight. Use it to conjure 100 suitable arrows for your level. (5 minutes cooldown). This bow increase your Mana(powerful) and Hitpoints(intricate) regeneration. - Purchase the Final Weapons of Rookgaard Tales to ensure the server future for the years to come, Thank You for your support. img 1x 1000
Buster Crossbow (Range:6 Atk+10, Hit%+7, distance fighting +7, protection holy +7%). (two hands). It can only be wielded properly by paladins. A crossbow that has inherited the hopes of those who fight. Use it to conjure 100 suitable bolts for your level. (5 minutes cooldown). This crossbow increase your Mana(intricate) and Hitpoints(powerful) regeneration. - Purchase the Final Weapons of Rookgaard Tales to ensure the server future for the years to come, Thank You for your support. img 1x 1000
Buster Wand (magic level +7, protection holy +7%, powerful mana and life leech). (one hand). It can only be wielded properly by sorcerers. A wand that has inherited the hopes of those who fight. - Purchase the Final Weapons of Rookgaard Tales to ensure the server future for the years to come, Thank You for your support. img 1x 1000
Buster Rod (magic level +7, protection holy +7%, powerful mana and life leech). (one hand). It can only be wielded properly by sorcerers. A rod that has inherited the hopes of those who fight. - Purchase the Final Weapons of Rookgaard Tales to ensure the server future for the years to come, Thank You for your support. img 1x 1000
Headache Pill. It cures schizophrenia and other mental conditions for 24 hours. img 10x 20
The Queen of the Hurt (high mana and life leech, magic level +5). (two hands) It can only be wielded properly by sorcerers and druids. It is the wand of the Dark World Queen. img 1x 200
Diana's Brain. A corrupted brain filled with hatred and anxiety. Use it to obtain all available the God Summons. img 1x 500
Diana's Heart. A rotten heart in moral bankruptcy. Use it to max the level of all of your God Summons. img 1x 500
Jamay Hat (Arm:2, magic level +5). A memento from Paco's old happy days. You can 'Use' this magical hat every 6 hours to trigger a random raid in server. (Need to be stored in a house for cooldown) img 1x 200
Paco's Quiver (Vol: 40 distance +10). It has many secret slots for extra storage. It can only be wielded properly by paladins. img 1x 200
Paco's Spear (Atk:25). A spear made of demon oak wood. It will never break. img 1x 200
Paco's Bow (Range:7, Atk +7, Hit% +7, distance fighting +7). (two hands). The soul of Virgilia sleeps within this magical bow. Use it to conjure 100 arrows suitable for your level. (5 minutes cooldown). img 1x 300
Paco's Sword (Level 1) (Atk:25, Def:22+1). Mother's family heirloom. Its rusty blade is very notchy. Summons the Sword Familiar (Level 1). Suitable for any vocation. You can power up this special sword. (Use sword in any floor tile to summon familiar). img 1x 200
Paco's Sword (Level 2) (Atk:32, Def:29+1). Mother's family heirloom. It's sharp blade is tempered. Summons the Sword Familiar (Level 2). Suitable for any vocation. You can power up this special sword. Use sword in any floor tile to summon familiar). img 1x 300
Paco's Sword (Level 3) (Atk:49 +50% Holy, Def:39+3 sword fighting +3). Mother's family heirloom. It's sharp blade is tempered. Summons the Sword Familiar (Level 3). Suitable for any vocation. You can power up this special sword. It allows you to use special sword techniques. Use sword in any floor tile to summon familiar). img 1x 400
Paco's Sword (Level MAX) (Atk:62 +50% Death, Def:42+3 sword fighting +8, protection death +8%, powerful mana and life leech). Mother's family heirloom. It is imbued with Dark Power. Summons the Sword Familiar (Level MAX). Use sword in any floor tile to summon familiar). Suitable for any vocation. It allows you to use special sword techniques. - Purchase the Final Weapons of Rookgaard Tales to ensure the server future for the years to come, Thank You for your support. img 1x 1200
God's Garb (Arm:21, fist fighting +10, club fighting +10, sword fighting +10, axe fighting +10, distance fighting +10, shielding +10, fishing +10, magic level +10, protection physical +7%, energy +7%, earth +7%, fire +7%, life drain +7%, mana drain +7%, ice +7%, holy +7%, death +7%). Strongest of all armor. - Purchase the Final Armor of Rookgaard Tales to ensure the server future for the years to come, Thank You for your support. img 1x 1200
Description: Image: Points:
SPECIAL SHOP OFFER UNTIL MAY 15 2022 - Full Entrepreneur Outfit img img 50
Full Citizen Outfit img img 25
Full Hunter Outfit img img 25
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Description: Image: Points:
Widow Queen img 25
Racing Bird img 25
War Bear img 25
Black Sheep img 25
Midnight Panther img 75
T-Rexaur img 75
Titanica img 75
Tin Lizzard img 75
Rapid Boar img 25
Stampor img 50
Undead Cavebear img 50
Donkey img 25
Tiger Slug img 50
Crystal Wolf img 50
War Horse img 25
Kingly Deer img 25
Tamed Panda img 50
Dromedary img 50
King Scorpion img 50
Lady Bug img 75
Manta Ray img 50
Ironblight img 50
Magma Crawler img 50
Dragonling img 75
Modified Gnarlhound img 75
Water Buffalo img 25
Tombstinger img 25
Ursagrodon img 75
The Hellgrip img 75
Noble Lion img 50
Desert King img 25
Shock Head img 75
Walker img 75
Death Crawler img 25
Flamesteed img 25
Jade Lion img 25
Jade Pincerr img 25
Nethersteed img 25
Tempest img 25
Winter King img 25
Doombringer img 25
Woodland Prince img 25
Hailstorm Fury img 25
Siegebreaker img 25
Poisonbane img 25
Blackpelt img 25
Golden Dragonfly img 50
Steel Bee img 50
Copper Fly img 50
Tundra Rambler img 75
Highland Yak img 75
Glacier Vagabond img 75
Flying Divan img 50
Magic Carpet img 50
Floating Kashmir img 50
Ringtail Waccoon img 25
Night Waccoon img 25
Emerald Waccoon img 25
Glooth Glider img 50
Shadow Har img 25
Black Stag img 25
Emperor Deer img 25
Flitterkatzen img 25
Venompaw img 25
Batcat img 25
Sea Devil img 50
Coralripper img 50
Plumfish img 50
Gorongra img 50
Noctungra img 50
Silverneck img 50
Slagsnare img 25
Nightstinger img 25
Razorcreep img 25
Rift Runner img 75
Nightdweller img 25
Frostflare img 25
Cinderhoof img 25
Mouldpincer img 50
Bloodcurl img 50
Leafscuttler img 50
Sparkion img 75
Swamp Snapper img 25
Mould Shell img 25
Reed Lurker img 25
Neon Sparkid img 75
Vortexion img 75
Ivory Fang img 50
Shadow Claw img 50
Snow Pelt img 50
Jackalope img 25
Dreadhare img 25
Wolpertinger img 25
Stone Rhino img 75
Gold Sphinx img 50
Emerald Sphinx img 50
Shadow Sphinx img 50
Jungle Saurian img 75
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Lagoon Saurian img 75
Blazing Unicorn img 50
Arctic Unicorn img 50
Prismatic Unicorn img 50
Cranium Spider img 25
Cave Tarantula img 25
Gloom Widow img 25
Mole img 75
Marsh Toad img 50
Sanguine Frog img 50
Toxic Toad img 50
Ebony Tiger img 25
Feral Tiger img 25
Jungle Tiger img 25
Fleeting Knowledge img 75
Tawny Owl img 50
Snowy Owl img 50
Boreal Owl img 50
Lacewing Moth img 75
Hibernal Moth img 75
Cold Percht Sleigh img 25
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Rabbit Rickshaw img 50
Bunny Dray img 50
Cony Cart img 50
River Crocovile img 75
Swamp Crocovile img 75
Nightmarish Crocovile img 75
Gryphon img 50
Battle Badger img 25
Ether Badger img 25
Zaoan Badger img 25
Floating Sage img 25
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Floating Augur img 25
Haze img 75
Antelope img 75
Snow Strider img 25
Dusk Pyrer img 25
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Coral Rhea img 50
Eventide Nandu img 50
Savanna Ostrich img 50
Voracious Hyaena img 75
Cunning Hyaena img 75
Scruffy Hyaena img 75
White Lion img 75
Krakoloss img 75
Hacker Type Cyber Elf img 50
Animal Type Cyber Elf img 50
Nurse Type Cyber Elf img 50
Phant img 25
Shellodon img 50
Hyacinth img 25
Peony img 25
Dandelion img 25
Emerald Raven img 50
Mystic Raven img 50
Radiant Raven img 50
Uniwheel img 100
Gloothmotive img 100
Rustwurm img 100
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Jousting Eagle img 100
Cerberus img 100
Schizophrenia img 500